Konami‘s classic 1984 arcade game, Mikie, is a strange one. You play a schoolkid who must collect hearts across a series of five different stages and to ultimately deliver them to his girlfriend, Mandy, who is waiting for him outside school.
Tag Archives: cute
Kirby’s Dream Course, Super Nintendo
The first Kirby game released for the Super Nintendo, Kirby’s Dream Course is a miniature golf game that was developed by HAL Laboratory and Nintendo EAD, and first published by Nintendo in 1994. The game began development as a standalone title called “Special Tee Shot“, with its own original characters and art assets, but was later turned into a Kirby game after the success of the Kirby series on the Game Boy.
Kirby’s Pinball Land, Game Boy
Kirby’s Pinball Land was developed by HAL Laboratory and published by Nintendo for the original black and white Game Boy in 1993, and is – as the title implies – a digital pinball game starring Kirby, the ball-like protagonist of the Kirby series of video games.
Fantasy Zone II: The Tears of Opa-Opa, Sega Master System
Fantasy Zone II: The Tears of Opa-Opa is the sequel to the classic 1986 Sega arcade game, Fantasy Zone. Rather unusually, it came out first on the Master System, before later being released as an arcade game. Usually the opposite occurs, but in this case the Master System version was released in 1987 and the arcade version came out in 1988.
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Pu-Li-Ru-La, Arcade
I don’t really know if Taito‘s 1991 arcade game, Pu-Li-Ru-La, is obscure, or if it’s a ‘cult game’, or if it’s based on an existing anime or not, because I’d never even heard of it until recently. It’s a cartoony, one or simultaneous two-player beat ’em up featuring a boy and a girl who are given magical sticks to fight enemies in order to restore the flow of time in a place called “Radishland“…
Kiki Kaikai, Arcade
Kiki Kaikai (the literal translation being “Strange and Mysterious World“) is a shoot ’em up developed and distributed into Japanese arcades by Taito in 1986. Set in Feudal Japan, the player assumes the role of a Shinto shrine maiden, called Sayo-chan, who must use her ‘O-Fuda’ scrolls and ‘Gohei’ wand to defeat renegade spirits and monsters from Japanese mythology. Sayo’s ultimate aim is to free The Gods of Fortune who have been imprisoned by evil spirits.
Don Doko Don, Arcade
Don Doko Don is an arcade game developed and distributed by Taito in 1989. It was only ever released in Japan – as were ports of the game that appeared on the Famicom and PC Engine – although the small amount of text in the game appears to be in English so is easy to understand.
Yie Ar Kung-Fu 2: The Emperor Yie-Gah, MSX
The sequel to the classic Konami arcade game, Yie Ar Kung-Fu, Yie Ar Kung-Fu 2: The Emperor Yie-Gah was only ever released for home computers and was never produced as an arcade game. It was first released for MSX compatible computers, on cartridge, in 1985.
Yie Ar Kung-Fu, Arcade
Alongside Karate Champ, Konami‘s Yie Ar Kung-Fu had a profound effect on the beat ’em up genre and could be said to have contributed greatly to the establishment of modern fighting games. It was given a limited release in Japanese arcades in 1984 and was later rolled-out more widely – and internationally – in 1985.
Avenging Spirit, Arcade
Avenging Spirit was developed by C.P. Brain and distributed into arcades by Jaleco in 1991. It is an obscure platform/action game about the ghost of a dead man avenging the abduction of his girlfriend.