Tag Archives: British

Classic Bubble Bobble, Game Boy Color

Is the Game Boy Color conversion of Bubble Bobble better than the awful Game Boy version? In a word: no. It isn’t. It’s arguably worse…

Continue reading Classic Bubble Bobble, Game Boy Color

Bubble Bobble, Atari ST

The Atari ST conversion of Bubble Bobble is very similar to the Amiga version, except with slightly muted colours. It was programmed by the same guy who made the Amiga port (David Broadhurst), so no surprises there.

Continue reading Bubble Bobble, Atari ST

Bubble Bobble, Amiga

Bubble Bobble on the Amiga was developed by Software Creations and published by Firebird in 1989. It’s an authentic port of the arcade original and is a very playable conversion.

Continue reading Bubble Bobble, Amiga

Bubble Bobble, Game Gear

The Sega Game Gear conversion of Bubble Bobble was developed and published by Taito themselves and it is a damn sight better than the flawed Game Boy and Game Boy Color conversions, even though the levels in this have been adapted to fit the Game Gear‘s tiny screen.

Continue reading Bubble Bobble, Game Gear

Bubble Bobble, Amstrad CPC

Amstrad Bubble Bobble was developed by Software Creations and published by Firebird in 1987. It was programmed by John Pickford with graphics by Andrew Threlfall and sound by Tim Follin.

Continue reading Bubble Bobble, Amstrad CPC

Bubble Bobble, ZX Spectrum

Programmed by Mike Follin and published by Firebird in 1987 the ZX Spectrum conversion of Bubble Bobble is excellent, considering the machine’s limitations.

Continue reading Bubble Bobble, ZX Spectrum

Bubble Bobble, Commodore 64

The Commodore 64 conversion of Bubble Bobble is held in high regard by those who know it. It was programmed by Stephen Ruddy for Software Creations and published by Firebird in 1988.

Continue reading Bubble Bobble, Commodore 64

Highway Encounter, MSX

The MSX conversion of Costa Panayi‘s Highway Encounter was coded by Pedro Sudon in 1985. It is possible that the game was only ever published in Spain on the MSX since the only versions I can find are in Spanish.

Continue reading Highway Encounter, MSX

Out to Lunch, Super Nintendo

Or, to give the game its full title: Pierre le Chef is… Out To Lunch. This side-scrolling platform game is all about a French chef trying to collect ingredients for his dishes by travelling to a variety of different countries to catch them.

The 1993 Super Nintendo version is the original, with the Amiga and CD32 ports coming later, in 1994. A Game Boy version was also released in 1993.

Continue reading Out to Lunch, Super Nintendo

The Dizzy adventure series

The Dizzy adventures are well-known and much-loved on the ZX Spectrum. Created by The Oliver Twins, they feature an anthropomorphic egg called Dizzy who somersaults when he jumps and solves item-based puzzles, often in an attempt to rescue his friends, the “yolkfolk“.

Continue reading The Dizzy adventure series