The original Art of Fighting 3 by SNK came out in arcades – and on the Neo Geo AES – in 1996.
Continue reading Art of Fighting 3: The Path of the Warrior, Neo Geo
The original Art of Fighting 3 by SNK came out in arcades – and on the Neo Geo AES – in 1996.
Continue reading Art of Fighting 3: The Path of the Warrior, Neo Geo
The “EO” part of Capcom vs. SNK 2 EO means: “Easy Operation”. Basically, this is the same game as the classic arcade beat ’em up of 2001, but with controls better suited to a gamepad. So, rather than hitting buttons to perform special attacks, you can now move the right analogue stick in a certain direction to activate them instead.
Williams Electronics‘ savage and heart-pounding single-screen shoot ’em up, Robotron: 2084 (1982), used twin joysticks to give the player 360 degree firing action, while at the same time allowing full 360 degree movement.
Sega‘s single-player arcade classic race game – Out Run. Played and enjoyed by millions of people throughout the world.
Out Run was first released in 1986 and took video game arcades by storm with its superfast, colourful graphics, jaunty music, gripping gameplay, and cabinet steering wheel.
SNK‘s Twinkle Star Sprites was released for the Neo Geo in 1996 and is an interesting mix of vertically-scrolling shoot ’em up and head-to-head puzzle game. Yes, I know that sounds weird, and this game IS weird, but weird in all the right ways…
Congo Bongo (also known as “Tip Top” in some places) is an isometric platform game developed and released by Sega in 1983.
Liquid Kids is a bizarre-but-fun platform game by Taito, first released into video game arcades in 1990.
Released in November 1979, Atari‘s Asteroids was an instant hit with gamers.
It featured a vector graphic-based, black and white display, with a player-controlled triangular ship, moving in space and firing at moving rocks.
Exidy‘s Star Fire is one of the earliest colour video games ever made. It was first released into arcades in 1979, when most arcade games of the time used black and white displays.
Konami‘s 1983 arcade hit Track & Field broke new ground with its button-bashing gameplay.
It also broke a fair few cabinets along the way, with arcade machine operators having to repair the buttons on machines quite often, to keep them operative (and therefore earning money). A broken Track & Field machine was no good to anyone, and people tend to get carried away and hit too hard when playing this game.