Tag Archives: Toru Osawa

X, Game Boy

This game – called simply “X” – was a Japan-only release, in 1992, on the original black and white Game Boy, but its conception and development would later have a profound effect on Nintendo‘s confidence in producing 3D-based games.

X was created by British developer Argonaut Software (specifically, by Dylan Cuthbert, who was later infamously ‘poached’ by Nintendo from Argonaut), and was a demonstration of their ability to produce 3D-based games on home video game systems. This impressed Nintendo, who then tasked Argonaut with creating a new 3D game on their Super Nintendo console, which eventually became the classic Star Fox. And the rest is history… Sort of.

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Kid Icarus, NES/Famicom

Developed by Nintendo R&D1 (with assistance from Tose Co. Ltd.), and first released for the Famicom Disk System by Nintendo in 1986, Kid Icarus is a cult classic scrolling platform game that is known for its high level of difficulty. The original Japanese title for the game is “Hikari Shinwa: Palthena no Kagami“. An NES cartridge version, with a different ending, an English language title screen and staff credits, was released in 1987.

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For The Frog The Bell Tolls, Game Boy

Known in Japan as Kaeru no Tame ni Kane wa Naru, this intriguing monochrome adventure game was developed by Nintendo and Intelligent Systems and released on the original Game Boy in 1992.

While it never got a release outside of Japan, a fan translation into English was released in 2011, finally making the game playable for non-Japanese-speaking gamers.

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The Legend of Zelda: Ocarina of Time, Nintendo 64

The Legend of Zelda: Ocarina of Time is regarded as one of the best RPGs of all time.

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