The second Gradius/Nemesis sequel developed and released exclusively for the MSX by Konami, Nemesis 3: The Eve of Destruction is another great ‘bullet hell’ progressive weapons shooter that really shows what the MSX is capable of.
Tag Archives: shooter
Gradius 2, MSX
Gradius 2 (aka Nemesis 2) is a sequel to the classic Gradius/Nemesis and was published for the MSX in 1987. This game is, however, unrelated to the actual arcade game sequel, Gradius II, and is a separate game in its own right in the Gradius/Nemesis series.
Gradius, MSX
Gradius – also known as Nemesis in some regions – was one of the first progressive weapons shooters to come out in arcades, and it was a big hit in 1985 when it was first released.
This led to the game being converted to many home computer systems, including the MSX, which was programmed by Konami themselves. So the game is unsurprisingly very good; very authentic, and with graphics and gameplay that push the MSX quite hard (I wouldn’t say “to its limits”, because I’m not a marketing a-hole, but it does push first-generation MSXes a fair degree).
Wonder Boy III: Monster Lair, Arcade
There were two Wonder Boy sequels released in 1988 – both prefixed with the title “Wonder Boy III“. There was this game – Wonder Boy III: Monster Lair – released into arcades, and also Wonder Boy III: The Dragon’s Trap for the Sega Master System. Both were developed by Westone and published by Sega.
Slap Fight, Arcade
Slap Fight is a vertically-scrolling, progressive weapons shoot ’em up developed by Toaplan and manufactured by Taito 1986. It’s also known as “Alcon” in the US.
Arnie 2, Commodore 64
The sequel to Zeppelin Games‘ 1992 budget hit, Arnie, Arnie 2 is more of the same isometric scrolling shoot ’em up action – starring everyone’s not-so-favourite, non-licensed Arnold Schwarzenegger parody.
Arnie, Commodore 64
Written by Chris Butler and published by Zeppelin Games in 1992, Arnie is an isometric scrolling shoot ’em up featuring a one-man army (unsurprisingly called Arnie), on a mission to infiltrate an enemy base and assassinate a General.
Nonterraqueous, ZX Spectrum
A game with a strange name – actually the name of the planet you’re on: Nonterraqueous.
You control a robot ‘seeker drone’ on a mission to destroy the master computer that is threatening destruction of the entire planet.
Spheres of Chaos, Archimedes
Spheres of Chaos is a colourful and superbly-playable Asteroids tribute originally written for the Acorn Archimedes by Iain McLeod and Matt Black and self-published in 1993.
Cataclysm, Archimedes
Cataclysm is an obscure action puzzle game on the Archimedes that involves channelling water from plugged-up vats in the top of a vertically-scrolling level, into a drain at the very bottom. Which you do by controlling a jet-pack-wearing guy who can manipulate objects to make the water take a certain route through the scenery.