Nintendo‘s classic 1981 release, Donkey Kong, was the first appearance of Mario (and his missus, Pauline – whatever happened to her?) and was also the first ever video game to feature jumping. Yes: jumping.
Tag Archives: Nintendo
Mario Kart: Double Dash!!, GameCube
It is debatable what the best Mario Kart game of all time is.
Baten Kaitos Origins, GameCube
Baten Kaitos Origins is a prequel to Eternal Wings and the Lost Ocean, but released after the first game, by Namco in 2006.
Baten Kaitos: Eternal Wings and the Lost Ocean, GameCube
Baten Kaitos: Eternal Wings and the Lost Ocean is a brilliant Final Fantasy-style, level-grinding RPG, initially released by Namco on the Nintendo GameCube in 2003.
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Kururin Squash!, GameCube
I only discovered this marvellous game recently, on the back of posting screenshots of its predecessor on here. But I’m extremely glad I did, because Kururin Squash! is a fantastic update of the same game mechanics that made Kuru Kuru Kururin so compelling to play: guiding a spinning stick around a series of mad, twisting mazes.
Kururin Paradise, Game Boy Advance
Fantastic 2002, Japan-only sequel to Kuru Kuru Kururin, developed by Eighting and published by Nintendo for the Game Boy Advance.
The Legend of Zelda: The Wind Waker, GameCube
Nintendo‘s 2002 release of their tenth Legend of Zelda game (if you count Oracle of Seasons and Oracle of Ages as two games, which I do) was a real leap, in terms of graphical presentation.
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Kuru Kuru Kururin, Game Boy Advance
Kuru Kuru Kururin is a weirdly-named but wonderful (and original) Game Boy Advance game, developed by Eighting and first published by Nintendo in 2001.
The idea is that you have to control a spinning stick, and take it around a series of increasingly twisting and torturous courses, without touching the sides, or hitting other hazards. And do it against a time limit. It’s one of those games with a simple premise, but offers quite a tough and interesting challenge.
Drill Dozer, Game Boy Advance
Drill Dozer is a fun, side-scrolling “drill ’em up” where you take control of a small tank with a drill on the front, which allows you to dig your way through the landscape and bump off your enemies. You can upgrade the drill as you play, which then requires the learning of new control techniques – using a kind of gear type system. It’s all quite clever and original.
Boktai: The Sun Is in Your Hand, Game Boy Advance
Produced by Hideo Kojima (of Metal Gear fame) and released by Konami in 2003, Boktai: The Sun Is in Your Hand is a clever little action game that uses actual sunlight (as detected by a sensor on the game cartridge) to charge up a solar weapon, to be used against undead and vampires in the game.
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