Interceptor Software‘s Tales of the Arabian Knights was the first game I ever played on a real Commodore 64, back in 1984.
Tag Archives: C64
Frankie Goes To Hollywood, Commodore 64
Back in 1985 gamers were astounded to see the release of an officially-licensed game, based on the pop band Frankie Goes To Hollywood. “Whatever will they think of next?” went the chattering classes. Well, just like the records that were burning up the charts, the Frankie Goes To Hollywood video game license turned out to be ‘gold dust’ to publisher Ocean Software, and the game itself is remembered as being a pretty good one (which is rare for licensed product).
Rocketball, Commodore 64
IJK Software released Rocketball on the Commodore 64 in 1985. It is based on the infamous 1975 film, Rollerball.
Super Cycle, Commodore 64
Epyx‘s Super Cycle first came out for the Commodore 64 in 1986. It was critically well-received and sold reasonably well. I remember buying the cassette version and very much enjoying it.
Sokoban, Commodore 64
Originally released in 1982 for the PC-8801, Sokoban is an ingenious overhead puzzle game about a guy pushing boxes around a warehouse.
That might sound as dull as dishwater to some people, but the fact is: Sokoban is extremely clever and very challenging, and is one of those games that really gets the brain muscles flexing in order to beat it.
Prince of Persia, Commodore 64
The Commodore 64 version of Prince of Persia is not an official release, but a 2011 ‘homebrew’ game created by Nostalgia (not the perfume – the team). And it is quite astounding!
Manic Miner, Commodore 64
Manic Miner on the Commodore 64 is very close to the ZX Spectrum original, which is fine in my book although at the time I remember magazine critics not liking it because it looked like a Spectrum game. Which I always thought was ridiculous…
Chuckie Egg, Commodore 64
The Commodore 64 version of A&F‘s Chuckie Egg retains the style and structure of the ZX Spectrum original‘s platforms and ladders, but goes for a chunky Henhouse Harry character sprite. Like in the Atari 800 version: the oversized Harry looks a bit ridiculous, but moves around well enough.
Spy Hunter, Commodore 64
I remember buying this back in 1984 and enjoying it. Playing it now, though, I can’t help but think that it was a lot better all those years ago…
The Commodore 64 conversion of Spy Hunter is fast and smooth, but the graphics are very chunky. And there’s an annoying, flickery glitch at the bottom of the screen – where the black stripe meets the scrolling playfield – which is a pity.
Quo Vadis, Commodore 64
Written by Steven T. Chapman and published by The Edge in 1984, Quo Vadis is a scrolling platform game with a large and varied cavern to explore.