Space Manbow is an original MSX2 release from Konami. It first came out in 1989 and it ‘wowed’ home users with it fantastic graphics and smooth scrolling. Unfortunately it was never released outside of Japan.
Tag Archives: Bullet Hell
Uridium 2, Amiga
Uridium 2 is the sequel to Andrew Braybrook‘s classic Commodore 64 shooter, published on the Amiga in 1993 by Renegade Software, and it really is quite excellent.
Hyper Active, ZX Spectrum
Hyper Active is a fairly boring and generic side-scrolling shooter that was given away free with the June 1988 edition of Sinclair User magazine.
Terra Cresta, ZX Spectrum
A conversion of the superb Nichibutsu arcade game, programmed by the late Jonathan Smith and published by Imagine Software in 1986.
Smash TV, Atari ST
On the face of it the Atari ST conversion of Williams Electronics‘ classic Smash TV looks pretty good, but scratch below the surface and you might realise that it has one or two major deficiencies.
Defender, Intellivision
Intellivision Defender is a very good conversion of the timeless Williams arcade game. It was developed by Atari and released for the Intellivision in 1983.
Raiden, Arcade
A 1990 release into arcades by Tecmo of Japan, Raiden is an action-packed shoot ’em up with a vertical screen and impressive 2D graphics.
Sidewinder, Amiga
Sidewinder – by Arcadia – is a well-respected, and quite exciting, vertically-scrolling shooter on the Amiga, first released in 1988 by Mastertronic.
What makes it exciting are the excellent graphics – in particular the explosions, which are beautifully animated – and the rapid fire Bullet Hell action, which is extremely challenging.
Terra Cresta II, PC Engine
This 1992 sequel to the arcade classic Terra Cresta is a PC Engine exclusive – it did not appear in arcades first.
It’s more of a remake than a sequel, but is incredibly varied and a more than worthy successor to Terra Cresta. As far as mainstream ‘Bullet Hell’ shooters go there are few better.
Terra Cresta, Arcade
Terra Cresta is the sequel to the classic Moon Cresta and is a beautifully-made, vertically-scrolling shooter with progressive weapons build-up, and challenging ‘Bullet Hell’ action.
It was developed by Nichibutsu and released into arcades in 1985.