Tag Archives: 2D graphics

Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.

Wario Land, Virtual Boy

Wario Land on the Nintendo Virtual Boy (aka Virtual Boy Wario Land) was developed by Nintendo R&D1 and first released in 1995. It’s a platform game that was designed to utilise the Virtual Boy‘s stereoscopic 3D capabilities, and therefore features objects that swing in and out of the screen, and also allows the player (as Wario) to explore foreground and background areas.

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Return of the Jedi, ZX Spectrum

Developed by Consult Computer Systems and published by Domark in 1989, the ZX Spectrum port of Atari‘s Return of the Jedi is an okay attempt to bring the fair-to-middling arcade game to Sinclair‘s diminutive home computer.

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Time Pilot, ColecoVision

The ColecoVision port of Konami‘s 1982 arcade game, Time Pilot, is a decent attempt to bring this simple, eight-way scrolling shooter to the home. It was first released in 1983.

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Star Wars: Return of the Jedi, Arcade

Based on the 1983 film of the same name, Atari‘s Return of the Jedi was first released into arcades in 1984, and the game uses 2D, rasterized graphics, instead of vector-based graphics, like the Star Wars arcade game does.

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Action Biker, Atari 8-Bit

Mastertronic‘s Action Biker was a well-known budget hit on the Commodore 64, and it was also released for Atari 8-bit home computers, in 1985. Both the C64 and Atari versions were bundled together as a dual release.

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Knights of the Round, Arcade

Knights of the Round is a three-player hack-and-slash arcade game, developed and distributed by Capcom in 1991. The fact that the developers – for whatever reason – neglected to include the word “Table” at the end of the title of their game hints at some hilariously bad translation, and plenty of terrible spelling mistakes, which is exactly what you get in this game…

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Lemmings, Atari Lynx

The Atari Lynx version of Lemmings was developed by DMA Design and published by Psygnosis in 1993, and it is an enjoyable port of this great puzzle/rescue game.

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Street Fighter II, Game Boy

Developed by a company called “Sun L” (who are uncredited in the game itself), and published by Capcom in Japan, and Nintendo in the West, Street Fighter II on the Game Boy is a cut-down, monochrome version of the famous Street Fighter II arcade game. It was initially released in 1995.

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