High School Graffiti Mikie is a revised version of Konami‘s classroom chase game, Mikie, with gameplay that’s been toned down to make it less violent.
Tag Archives: 1984
Shinnyū Shain Tōru-kun, Arcade
Here’s a set of screenshots from the altered Japanese version of Konami‘s classic 1984 arcade game, Mikie. Known as “Shinnyū Shain Tōru-kun” (“Freshman Employee Toru“) in Japan.
Mikie, Arcade
Konami‘s classic 1984 arcade game, Mikie, is a strange one. You play a schoolkid who must collect hearts across a series of five different stages and to ultimately deliver them to his girlfriend, Mandy, who is waiting for him outside school.
Yie Ar Kung-Fu, Arcade
Alongside Karate Champ, Konami‘s Yie Ar Kung-Fu had a profound effect on the beat ’em up genre and could be said to have contributed greatly to the establishment of modern fighting games. It was given a limited release in Japanese arcades in 1984 and was later rolled-out more widely – and internationally – in 1985.
Tapper, ColecoVision
The 1984 ColecoVision version of Bally Midway‘s famous Tapper is a pretty good replica of the original bar-tending game. It’s light years ahead of the Atari 2600 version and also better than most of its other peers.
Dragonfire, ColecoVision
Dragonfire is a fantasy action game designed and coded by Bob Smith and first published for the Atari 2600 by Imagic in 1982. This ColecoVision port features enhanced graphics and gameplay over the Atari original and was first released in 1984.
Frenzy, ColecoVision
Frenzy is a 1984 conversion of the 1982 arcade game of the same name, which in turn is a sequel to the maze shooter, Berzerk. The ColecoVision port was developed by Stern Electronics, who made the original arcade game, and is therefore very authentic to that game. In fact: it’s even better than the arcade game, because it’s less archaic, more playable, and is more varied.
Fortune Builder, ColecoVision
Fortune Builder is a business simulation game that was developed by Circuits and Systems, Inc. and published by Coleco Industries in 1984. Alongside Utopia on the Intellivision, from 1981, it is one of the earliest examples of a resource management video game. Fortune Builder pre-dates SimCity by five years, and is more complex – at least in some respects.
Cabbage Patch Kids: Adventures in the Park, ColecoVision
Cabbage Patch Kids: Adventures in the Park is an action/platform game based on the Cabbage Patch Kids toys that were popular in the mid-Eighties (and are still available to this day). It was first released for the ColecoVision in 1984.
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Frank N Stein, ZX Spectrum
Frank N Stein is a simple Manic Miner-style platform game based on Mary Shelley‘s classic horror story, Frankenstein. It was written by Colin Stewart and published for the ZX Spectrum by PSS Software in 1984.