Tag Archives: 1984

Montezuma’s Revenge, ColecoVision

Originating on Atari 8-bit home computers in 1983, this ColecoVision port of the pioneering platform game, Montezuma’s Revenge, was developed and published by Parker Brothers in 1984.

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Maziacs, Commodore 64

This conversion of Don Priestley‘s brilliant Spectrum game first appeared on the Commodore 64, courtesy of Andy French and DK’Tronics, in 1984. C64 fans tend to frown on conversions of Spectrum games to their system, but in this case they should be thanking their lucky stars, because Maziacs is a great little game.

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High School Graffiti Mikie, Arcade

High School Graffiti Mikie is a revised version of Konami‘s classroom chase game, Mikie, with gameplay that’s been toned down to make it less violent.

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Shinnyū Shain Tōru-kun, Arcade

Here’s a set of screenshots from the altered Japanese version of Konami‘s classic 1984 arcade game, Mikie. Known as “Shinnyū Shain Tōru-kun” (“Freshman Employee Toru“) in Japan.

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Mikie, Arcade

Konami‘s classic 1984 arcade game, Mikie, is a strange one. You play a schoolkid who must collect hearts across a series of five different stages and to ultimately deliver them to his girlfriend, Mandy, who is waiting for him outside school.

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Yie Ar Kung-Fu, Arcade

Alongside Karate Champ, Konami‘s Yie Ar Kung-Fu had a profound effect on the beat ’em up genre and could be said to have contributed greatly to the establishment of modern fighting games. It was given a limited release in Japanese arcades in 1984 and was later rolled-out more widely – and internationally – in 1985.

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Dragonfire, ColecoVision

Dragonfire is a fantasy action game designed and coded by Bob Smith and first published for the Atari 2600 by Imagic in 1982. This ColecoVision port features enhanced graphics and gameplay over the Atari original and was first released in 1984.

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Frenzy, ColecoVision

Frenzy is a 1984 conversion of the 1982 arcade game of the same name, which in turn is a sequel to the maze shooter, Berzerk. The ColecoVision port was developed by Stern Electronics, who made the original arcade game, and is therefore very authentic to that game. In fact: it’s even better than the arcade game, because it’s less archaic, more playable, and is more varied.

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Fortune Builder, ColecoVision

Fortune Builder is a business simulation game that was developed by Circuits and Systems, Inc. and published by Coleco Industries in 1984. Alongside Utopia on the Intellivision, from 1981, it is one of the earliest examples of a resource management video game. Fortune Builder pre-dates SimCity by five years, and is more complex – at least in some respects.

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