LucasFilm Games‘ classic space shooter, Rescue On Fractalus, was first released on Atari 8-bit computers in March 1984, and this Commodore 64 version came a year later, in 1985.
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Video game companies.
Spore, Commodore 64
Although it doesn’t look like much, Spore is in fact a high-tension, high-speed, single screen Gauntlet variant, with lots of shooting, shooting, shooting!
Racing Destruction Set, Commodore 64
Racing Destruction Set was an early Commodore 64 release for Electronic Arts, first released in 1985.
I’d consider it a timeless classic – especially among C64 race games.
Field of Fire, Commodore 64
Field of Fire is my favourite of the ancient SSI turn-based strategy games on the Commodore 64 because it is so easy to get up and running and playing, and commanding a platoon.
Friday The 13th, Commodore 64
Domark’s Friday The 13th: The Computer Game is one of THE worst Commodore 64 games of all time.
Morpheus, Commodore 64
Andrew Braybrook‘s 1987 release, Morpheus, is a strange mix of space shooter and resource management. Management of your ship’s shield’s mostly, which can be prolonged by adding extra generators, or by building up the size of the hull.
Intensity, Commodore 64
Intensity was Andrew Braybrook‘s final Commodore 64 game (before moving on to 16-bit machines), and it’s a pretty good rescue the colonists type game, where you control a skimmer that has to contend with all manner of obstacles, all of which either want to kill you, or eat the colonists you’re trying to rescue.
Alleykat, Commodore 64
Alleykat is a strange-but-enjoyable mix of vertical shooter and race game. Although – in this case – you ARE taking part in races, but not actually racing anyone.
Uridium Plus, Commodore 64
There isn’t a great deal of information around about Uridium Plus. Like: whether this version has any technical enhancements (like Heavy Metal Paradroid does), or not. I have vague recollections that this version was somehow technically better, although I could be wrong. It’d be nice to know…
Uridium, Commodore 64
Here are a set of grabs from the original Uridium, by Andrew Braybrook. It was first published by Hewson Consultants in 1986, for the Commodore 64.