This 1986 adaptation of Judge Dredd – the infamous cop of the future who debuted in 2000AD comic – was developed by Beam Software and published by Melbourne House, and it’s a bit of a travesty to be honest.
Category Archives: Melbourne House
The Lord of the Rings, ZX Spectrum
Developed by Beam Software and published by Melbourne House in 1986, The Lord of the Rings is a text adventure game made by essentially the same team who created the classic Spectrum text adventure, The Hobbit.
Was it the first official Lord of the Rings game ever made? Possibly. There were definitely many unofficial Lord of the Rings rip-off games on the market before this, but this is arguably the first properly-licensed Lord of the Rings game for home computers.
Starion, ZX Spectrum
Starion is a classic space combat game, written by David Webb and published by Melbourne House in 1985.
Gyroscope, ZX Spectrum
Published by Melbourne House in 1985, Gyroscope is an unashamed rip-off of Atari‘s classic arcade game Marble Madness.
The Hobbit, ZX Spectrum
Written by Philip Mitchell and Veronika Megler, The Hobbit is a legendary text adventure, with graphics, that was published by Melbourne House in 1982.
Horace and the Spiders, ZX Spectrum
The third and final Horace game on the ZX Spectrum, written by William Tang and published by Sinclair/Psion in 1983.
Horace Goes Skiing, ZX Spectrum
Hungry Horace author, William Tang, also produced this sequel – Horace Goes Skiing – the same year as its predecessor: 1982. It was again published by Sinclair/Psion.
This one is part Frogger clone and part skiing game, and is slightly more playable and enjoyable than its predecessor.
Hungry Horace, ZX Spectrum
This ZX Spectrum Pac-Man clone is a legendary early title from Beam Software/Melbourne House, and was published by Sinclair/Psion in 1982.
Sir Lancelot, ZX Spectrum
Another game I have fond memories of buying and enjoying back in 1984, Melbourne House‘s classic ZX Spectrum platform game: Sir Lancelot.
Considering that it was squeezed into only 16K of RAM (yes, it even ran on 16K Spectrums) it is a remarkable achievement.
Penetrator, ZX Spectrum
Penetrator is a side-scrolling shooter, developed by Philip Mitchell and Veronika Megler (as Beam Software) and published by Melbourne House in 1982.