One of Julian Gollop‘s earlier games, and one that was based on a card system he created as a boy.
Chaos: The Battle of Wizards is a turn-based tactical combat game for up to eight players.
One of Julian Gollop‘s earlier games, and one that was based on a card system he created as a boy.
Chaos: The Battle of Wizards is a turn-based tactical combat game for up to eight players.
Entombed was Ultimate Play The Game‘s first (and possibly only) hit game on the Commodore 64. It received rave reviews from most who played it back in 1985 and the gaming world was generally quite receptive of it.
DMA Design‘s excellent Unirally was re-named as the more boring “Uniracers” for North American audiences, although I’m sticking to Unirally as my preferred title for this website.
Mr. Driller on the Game Boy Color is just as good as its parent, with colourful, cute graphics, jolly tunes, and vertical digging action.
Developed by The Bitmap Brothers and published by Renegade Software in 1993, The Chaos Engine is an overhead scrolling shooter for one or two players.
This 1994 Super Nintendo exclusive (at the time) is half sequel, half remake of Irem‘s classic arcade shooter, R-Type.
Continue reading R-Type III: The Third Lightning, Super Nintendo
Druid is a neat overhead magic action game developed by Electralyte Software for Firebird Software and published in 1986.
A 1993 potboiler hit, Dune: The Battle For Arrakis is a real-time strategy game based on the famous Frank Herbert novel, and one of a number of successful games based on that famous book, and developed by Las Vegas-based Westwood Studios.
Continue reading Dune: The Battle For Arrakis, Megadrive/Genesis
The Amiga version of Westwood Studios‘ classic Real-Time Strategy (RTS) game, Dune II, came out in 1993 – not long after the MS-DOS version.
Ganbare Goemon is the MSX predecessor to the amazing Super Nintendo game Legend of the Mystical Ninja, created by Konami.