Tag Archives: vertical scrolling

Spy Hunter, NES

The 1987 Nintendo Entertainment System conversion of Spy Hunter was handled by Sunsoft and is an excellent addition to the Spy Hunter family.

In some respects this is better than the arcade original, because it’s not quite so mind-bendingly difficult…

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Spy Hunter, ZX Spectrum

Sega did a marvellous job of converting Bally Midway‘s classic Spy Hunter onto the ZX Spectrum in 1984.

Not only is the game colourful and beautifully-adapted to Sir Clive‘s diminutive machine, but it’s also very playable, fun, and challenging.

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Spy Hunter, Commodore 64

I remember buying this back in 1984 and enjoying it. Playing it now, though, I can’t help but think that it was a lot better all those years ago…

The Commodore 64 conversion of Spy Hunter is fast and smooth, but the graphics are very chunky. And there’s an annoying, flickery glitch at the bottom of the screen – where the black stripe meets the scrolling playfield – which is a pity.

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Spy Hunter, ColecoVision

Coleco‘s 1984 conversion of Bally Midway‘s classic Spy Hunter is a bit of a pale imitation of the arcade parent.

Graphically, it’s a little bland, but the scrolling is fast (I won’t say ‘smooth’, but it’s not jerky) and the sprites and backgrounds are colourful.

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Spy Hunter, Arcade

Bally Midway‘s classic Spy Hunter is a thrilling overhead racing game that set arcades alight back in 1983.

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Raiden, Arcade

A 1990 release into arcades by Tecmo of Japan, Raiden is an action-packed shoot ’em up with a vertical screen and impressive 2D graphics.

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Sidewinder, Amiga

Sidewinder – by Arcadia – is a well-respected, and quite exciting, vertically-scrolling shooter on the Amiga, first released in 1988 by Mastertronic.

What makes it exciting are the excellent graphics – in particular the explosions, which are beautifully animated – and the rapid fire Bullet Hell action, which is extremely challenging.

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Terra Cresta II, PC Engine

This 1992 sequel to the arcade classic Terra Cresta is a PC Engine exclusive – it did not appear in arcades first.

It’s more of a remake than a sequel, but is incredibly varied and a more than worthy successor to Terra Cresta. As far as mainstream ‘Bullet Hell’ shooters go there are few better.

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Terra Cresta, Arcade

Terra Cresta is the sequel to the classic Moon Cresta and is a beautifully-made, vertically-scrolling shooter with progressive weapons build-up, and challenging ‘Bullet Hell’ action.

It was developed by Nichibutsu and released into arcades in 1985.

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