Not to be confused with the animated TV series The Astronut Show, this is a 1984 release for the ZX Spectrum, written by Patrick Richmond and published by Software Projects.
Tag Archives: Sprites
Delta, Commodore 64
Designed and programmed by Stavros Fasoulas in 1987, Delta is a classic side-scrolling shooter with spaceships, sprites, and fast, furious action.
And: like Fasoulas‘s previous game, Sanxion, it’s also immensely challenging.
Sanxion, Commodore 64
Designed and programmed by Stavros Fasoulas in 1986, Sanxion is a classic side-scrolling C64 shoot ’em that is remembered for being challenging, and for also being a slick piece of coding.
It was also the very first game released by Thalamus, who went on to publish some of the best games in C64 history.
Salamander 2, Arcade
Released ten years after the original Salamander, Konami‘s 1996 sequel – Salamander 2 – is more of the same horizontal/vertical scrolling blasting action, but with a different style of graphics, bigger, better weapons, and more spectacular events.
Atic Atac, Commodore 64
Wow… This is arguably the best modern remake of an old video game that I’ve ever seen!
This beautiful 2020 homebrew rendition of Ultimate‘s classic Spectrum game comes courtesy of three individuals: the code was written by Tomaz Kac of Nostalgia, the graphics were created by Steven Day (aka Ste), and the music by Saul Cross.
All three of them deserve some serious credit.
“After 37 years the C64 finally gets its own version of Atic Atac,” says Tomaz Kac, “I hope we did the game justice. We tried to make it very special, not just by getting as close to Spectrum version, but by expanding it quite a bit. We hope you like it!”
Atomic Robo-Kid, Arcade
Atomic Robo-Kid is a horizontally-scrolling, progressive weapons shooter, designed by Tsutomu Fujisawa and manufactured by UPL in 1988.
It’s not a very well-known arcade game, but does have its fans. It also managed to get converted to a number of home systems too (including for the Sega Megadrive, but it never appeared on the SNES).
Winter Camp, Commodore 64
Winter Camp is the 1992 sequel to the popular Summer Camp. Both were ‘auteur pieces’ on the Commodore 64, with John D. Ferrari doing design, programming, and graphics on both releases.
Summer Camp, Commodore 64
Summer Camp is an old school platform game that came out towards the end of the C64‘s life – 1990 to be precise.
It’s a cartoony collect ’em up in the style of Manic Miner, although in this you play Maximus Mouse trying to collect pieces of a blueprint.
Xenon 1, Oric
Xenon 1 by IJK Software is a very early shoot ’em up for the Oric 1 home computer. It shows off what the Oric is capable of, which is: not very much… 😉
Retrograde, Commodore 64
Developed by Apex Computer Productions, in association with Transmission Software, and published by Thalamus in 1989, Retrograde is a side-scrolling, progressive weapons shooter written by the same guys who made Creatures.
Retrograde came before Creatures, though.