Where Time Stood Still is a conversion of a classic ZX Spectrum game made by Denton Designs. The Atari ST version was publish by Ocean Software in 1988.
Tag Archives: Retro Gaming
Simulcra, Atari ST
Simulcra is a cool third-person 3D shooter set on a complex series of colourful courses. The game was developed by legendary coding team Graftgold and is one of their least well-known releases, but also one of their best.
Atari ST Special
The Atari ST was a 16-bit home computer that was a great breeding ground for video games in the ’80s and ’90s. Many original classics were born on the ST (Dungeon Master, Simulcra, and Frontier to name but a few), and many older classics were ported to the ST to give them a new lease of life.
Sinistar, Arcade
People forget how early Sinistar was – 1983. Which was a hell of a year for old arcade shooters!
Of the first colour arcade shooters, the class of 1983 were definitely second or third generation – in terms of ideas, patterns, movement, challenge, and sophistication. Graphically they were becoming a great improvement over early shoot ’em ups.
Sinistar is a good example of this. The graphics are much more detailed and colourful than the old arcade shooters of 1980/81.
Tron, Arcade
The 1982 arcade version of Tron is well-remembered by many gamers. It was developed by ENCOM International and manufactured and distributed by Bally Midway.
It features a four-stage video-gaming challenge via some of the scenes from the famous film (ironically, about video games).
Xevious, Arcade
Namco‘s groundbreaking Xevious gave you a ship (the Solvalou) that could fire both a laser at flying targets and drop bombs on ground targets. Two fire buttons… Innovative in arcades in 1982.
Super Zaxxon, Arcade
Sega wasted little time making a sequel to Zaxxon, its groundbreaking isometric shooter from 1981.
Time Pilot, Arcade
Konami‘s 1982 cult hit Time Pilot is a multi-directional shoot ’em up with you piloting a plane through various time zones.
Moon Patrol, Arcade
Moon Patrol is an early colour arcade shooter, released by Irem in 1982.
It was distinctive because you drove a vehicle, at the bottom of the screen, and had to jump over craters and obstacles, as well as shoot aliens in the sky. So you are keeping an eye on the road, while at the same time shooting enemies flying above you. This was a neat innovation at the time and earned Irem some respect.
Zaxxon, Arcade
Sega‘s Zaxxon is an early arcade shooter that broke the mould. It was first released in 1982.