Game designer Stephen J. Crow made some seminal games for the ZX Spectrum, starting with Laser Snaker in 1983 and Factory Breakout in 1984 for Poppy Soft.
Tag Archives: Retro Gaming
Firelord, ZX Spectrum
Stephen Crow‘s fifth commercial game for the ZX Spectrum, released by Hewson Consultants in 1986.
Laser Snaker, ZX Spectrum
Considering that Laser Snaker was Steve Crow‘s first commercial game: it is not only an excellent one, but it also shows Crow‘s flair for high quality presentation.
Super Cobra, ColecoVision
Like the MSX version of Super Cobra this 1983 ColecoVision conversion is also somewhat flawed.
Super Cobra, MSX
Konami themselves converted Super Cobra to the MSX, which is surprising because it’s missing the infamous ‘colour cycling’ of the arcade original (and all the other conversions). MSX Super Cobra stays distinctly green. And I have to wonder if that is an oversight, or a bug.
Super Cobra, Intellivision
The Intellivision console has a very good conversion of Konami‘s arcade hit Super Cobra, courtesy of Parker Brothers.
Super Cobra, Atari 8-bit
Park Brothers developed this conversion of Konami‘s classic arcade game, Super Cobra, and released it on Atari 8-bit home computers in 1983.
Super Cobra, Arcade
Konami‘s Super Cobra was released into video game arcades in 1981. It not only uses the same hardware as Konami‘s hit game Scramble, but it also borrows many of its gameplay features.
10 Best Intellivision Games
LISTS: as decided by The King of Grabs, in descending order of greatness:
1. Treasure of Tarmin
2. Tower of Doom
3. Cloudy Mountain
4. B-17 Bomber
5. Lock ‘n’ Chase
6. Stadium Mud Buggies
7. Chip Shot Super Pro Golf
8. Bump ‘n’ Jump
9. Auto Racing
10. Dracula
More: https://en.wikipedia.org/wiki/Intellivision

Auto Racing, Intellivision
Larry Zwick‘s 1980 game, Auto Racing, is like an early, prototype version of Codemasters‘ famous Micro Machines.
It’s an overhead racing game for one or two players.