Tag Archives: Non-violent

Boulder Dash, Arcade

This 1990 arcade version of First Star‘s classic Boulder Dash dispenses with Rockford as we know (knew) him, and replaces him with a miner’s hat-wearing boy, although this doesn’t affect the game negatively.

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Rainbow Islands, Arcade

Rainbow Islands: The Story of Bubble Bobble 2 is possibly Japanese game developer Taito‘s finest hour. On any system.

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Kururin Squash!, GameCube

I only discovered this marvellous game recently, on the back of posting screenshots of its predecessor on here. But I’m extremely glad I did, because Kururin Squash! is a fantastic update of the same game mechanics that made Kuru Kuru Kururin so compelling to play: guiding a spinning stick around a series of mad, twisting mazes.

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Kuru Kuru Kururin, Game Boy Advance

Kuru Kuru Kururin is a weirdly-named but wonderful (and original) Game Boy Advance game, developed by Eighting and first published by Nintendo in 2001.

The idea is that you have to control a spinning stick, and take it around a series of increasingly twisting and torturous courses, without touching the sides, or hitting other hazards. And do it against a time limit. It’s one of those games with a simple premise, but offers quite a tough and interesting challenge.

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Chibi-Robo!, GameCube

Released in 2005 on the Nintendo GameCube in Japan, and 2006 everywhere else, Chibi-Robo! is a memorably cute third-person 3D exploration game in which you take control of a small, house-cleaning robot that must do chores for a nutty family in order to rise up the worldwide robo rankings.

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FEZ, PC

FEZ is a wonderful, colourful 2D platform game that utilises an interesting three-dimensional screen-flipping technique as part of the game mechanics.

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Super Monkey Ball 2, GameCube

Sega‘s brilliant Super Monkey Ball series reaches its pinnacle with this Nintendo GameCube sequel.

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