The C64 version of Taito‘s classic arcade game, Qix, was developed by Threshold Research and published in 1989 – in North America only – by Taito themselves. Continue reading Qix, Commodore 64
Tag Archives: American
GoldenEye: Rogue Agent, GameCube
Developed by EA Los Angeles and published by EA Games for GameCube, PlayStation 2 and XBox in 2004, GoldenEye: Rogue Agent is an ‘anomaly’ in the James Bond video game franchise. Described as “non-canon“, and more of a “what if…” kind of video game experiment, Rogue Agent unfortunately doesn’t have any connection between it and the classic 1997 N64 game called “GoldenEye“. This did actually lead to players calling out Electronic Arts for deceptive use of the “GoldenEye” name.
Godzilla: Destroy All Monsters Melee, GameCube
Godzilla: Destroy All Monsters Melee on the GameCube was developed by Pipeworks Software and published by Infogrames, under their Atari label, in 2002. The GameCube and Xbox were the only consoles to get this game, although the handheld Game Boy Advance got a version too.
Continue reading Godzilla: Destroy All Monsters Melee, GameCube
Metroid Prime 2: Echoes (Multiplayer), GameCube
This is a separate set of Metroid Prime 2: Echoes grabs (to the set showing the single-player campaign that I posted earlier); these are of the multiplayer side of the game, which is not shown very often.
Continue reading Metroid Prime 2: Echoes (Multiplayer), GameCube
Metroid Prime 2: Echoes, GameCube
Developed by Retro Studios in collaboration with Nintendo, Metroid Prime 2: Echoes is the sequel to the classic Metroid Prime. It was first released in 2004 – to rave reviews – and it remains one of the best games ever made for the Nintendo GameCube.
The Simpsons Wrestling, PlayStation
The Simpsons Wrestling is the crossover wrestling game you never wanted nor asked for, but were curious to see how it turned out. Developed by Big Ape Productions and published by Fox Interactive in 2001, it is a game that could’ve been really good fun, but instead turns out to somewhat average.
Shinobi, NES
The 1989 NES version of Sega‘s Shinobi was converted and published by Tengen, in North America only. Why the game wasn’t released in Japan, I don’t know. Maybe because Sega didn’t think it was good enough?
Bionic Commando (US version), Commodore 64
This is the US-developed port of Capcom‘s Bionic Commando. It was created by Pacific Dataworks International and published by Capcom in 1988. If you want to see the (IMHO vastly superior) British version of the game: click here.
Rygar, Atari Lynx
A port of the 1986 Tecmo arcade game, Rygar on the Atari Lynx is a side-scrolling action game where the hero utilises a thrown shield – called The Diskarmor – to destroy his enemies. Rygar was ported to the Lynx by Haehn Software Productions for NuFX, and published by Atari Corporation in 1990.
Hard Drivin’, Atari Lynx
Developed by NuFX and published by Atari Corporation in 1991, the Atari Lynx version of Hard Drivin’ was quite impressive for the time. It showed that the Lynx could handle rudimentary 3D polygonal games – and in colour. Something that its main rival (the Nintendo Game Boy), couldn’t do.