It could be argued that the Oric version of Mr. Wimpy is better than the ZX Spectrum version. It does look slightly better graphically, but I think that a more diplomatic solution would be to say that both are as bad as each other…
Tag Archives: 8-bit
Mr. Wimpy, ZX Spectrum
Mr. Wimpy is an early ZX Spectrum game from Ocean Software, first published in 1984. It is based on (and licensed from) the Wimpy chain of restaurants – in particular their mascot: Mr. Wimpy. Wimpy restaurants were more widespread in the 1980s than they are today, but this was still a surprising release from Ocean.
Horace and the Spiders, ZX Spectrum
The third and final Horace game on the ZX Spectrum, written by William Tang and published by Sinclair/Psion in 1983.
Horace Goes Skiing, ZX Spectrum
Hungry Horace author, William Tang, also produced this sequel – Horace Goes Skiing – the same year as its predecessor: 1982. It was again published by Sinclair/Psion.
This one is part Frogger clone and part skiing game, and is slightly more playable and enjoyable than its predecessor.
Hungry Horace, ZX Spectrum
This ZX Spectrum Pac-Man clone is a legendary early title from Beam Software/Melbourne House, and was published by Sinclair/Psion in 1982.
Karnov, ZX Spectrum
The ZX Spectrum conversion of the Data East arcade game, Karnov, is a good example of a decent arcade conversion on the Spectrum.
Jail Break, Commodore 64
Jail Break is a conversion of the Konami arcade game of the same name, and was developed and published by Konami themselves in 1986.
Kung-Fu Master, ZX Spectrum
This terrible Spectrum conversion of the mighty arcade game, Kung-Fu Master, was developed by Ocean and published by US Gold in 1986.
The Evil Dead, Commodore 64
Another great film turned into video game kitty litter! This one in 1984, by Palace Software.
Revolution, ZX Spectrum
Costa Panayi‘s Revolution was published by U.S. Gold in 1986. It is an isometric puzzle/action game with well-designed, monochrome graphics and a bouncing ball that you control around a series of rooms, levels, and puzzles.