Banshee, a vertically-scrolling shoot ’em up released by Core Design in 1994, is a great example of beautiful 2D graphics on the early 16-bit machines.
Tag Archives: 2D graphics
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
Boktai: The Sun Is in Your Hand, Game Boy Advance
Produced by Hideo Kojima (of Metal Gear fame) and released by Konami in 2003, Boktai: The Sun Is in Your Hand is a clever little action game that uses actual sunlight (as detected by a sensor on the game cartridge) to charge up a solar weapon, to be used against undead and vampires in the game.
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Super House of Dead Ninjas, PC
This lovely ‘modern retro’ game has been made to look and play like a Super Nintendo game. And I mean that as a compliment.
Sunless Sea, PC
Sunless Sea was developed by Failbetter Games with the help of a Kickstarter campaign in 2015.
The Great Giana Sisters, Commodore 64
The Great Giana Sisters is infamous for being the game that Nintendo went after*, because it copied the formula of their Mario games a little too closely for their liking.
Space Taxi, Commodore 64
This ancient little game, made by Muse Software for the Commodore 64 in 1984, is still completely brilliant to play now and has lost none of its appeal over the decades.
FEZ, PC
FEZ is a wonderful, colourful 2D platform game that utilises an interesting three-dimensional screen-flipping technique as part of the game mechanics.
Arkanoid: Revenge of Doh, Atari ST
More than just another bat and ball game, Arkanoid: Revenge of Doh on the Atari ST is a brilliant conversion of the popular Taito arcade game.
UFO: Enemy Unknown, Amiga
Julian and Nick Gollop and Mythos Games came together to make this classic 16-bit tactical combat game in 1994.
Technician Ted, ZX Spectrum
Screenshots of every level of Hewson’s 1984 platform-gaming classic, Technician Ted. And what a tough game it is! It’s playable and very colourful, though.