Mr. Wimpy is an early ZX Spectrum game from Ocean Software, first published in 1984. It is based on (and licensed from) the Wimpy chain of restaurants – in particular their mascot: Mr. Wimpy. Wimpy restaurants were more widespread in the 1980s than they are today, but this was still a surprising release from Ocean.
Tag Archives: 2D graphics
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
Amidar, Arcade
Konami‘s 1981 arcade classic, Amidar, is a maze game with a difference.
Horace and the Spiders, ZX Spectrum
The third and final Horace game on the ZX Spectrum, written by William Tang and published by Sinclair/Psion in 1983.
Horace Goes Skiing, ZX Spectrum
Hungry Horace author, William Tang, also produced this sequel – Horace Goes Skiing – the same year as its predecessor: 1982. It was again published by Sinclair/Psion.
This one is part Frogger clone and part skiing game, and is slightly more playable and enjoyable than its predecessor.
Hungry Horace, ZX Spectrum
This ZX Spectrum Pac-Man clone is a legendary early title from Beam Software/Melbourne House, and was published by Sinclair/Psion in 1982.
Frogger, Arcade
Konami‘s Frogger was released into video game arcades in 1981 and was an instant hit with gamers.
The basic premise of Frogger is to guide a hopping frog over a road and a river, to reach a safe haven on the other side.
Space Panic, Arcade
Universal‘s 1980 arcade platformer, Space Panic, may not look like much by today’s standards, but it is a hugely influential video game.
Pac-Man, Arcade
Known as “Puck Man” in its native Japan, and renamed as “Pac-Man” in the West*, this 1980 video game is one of the most iconic brands ever created in the history of the human race. And I’m not being funny here – Pac-Man is actually seen by historians as exactly that: instantly recognisable to most people and indelibly fixed in our consciousness.
International Karate Plus, Game Boy Advance
This handheld conversion of Archer Maclean‘s classic IK+ was published in 2002 by Ignition Entertainment and is generally quite excellent.
Continue reading International Karate Plus, Game Boy Advance
Karateka, Commodore 64
Karateka was Prince of Persia creator Jordan Mechner‘s first published game. He programmed it (originally for the Apple II) while attending Yale University in 1984.
It’s a simple martial arts fighting game that uses rotoscoped graphics to create realistic animation. Back in 1984 they were pretty revolutionary.