Written by Marcus Charleville and Richard Dagsköld and published by Firebird in 1984, Gogo the Ghost is a simple maze game in which you must guide a friendly spectre through many screens of enemies and traps in order to rescue his “dream princess”.
Tag Archives: 1984
Eric and the Floaters, ZX Spectrum
I find it pretty amazing that Hudson Soft‘s famous maze-based, bomb-blasting game, Bomberman, was released for the ZX Spectrum in 1984, but it was. It was developed by Hudson Soft themselves and published by Sinclair Research in the UK (much like Hudson Soft‘s other famous Spectrum game, Stop the Express). Even more bizarre is the name of the game, but there was a good reason for the change…
Montezuma’s Revenge, ColecoVision
Originating on Atari 8-bit home computers in 1983, this ColecoVision port of the pioneering platform game, Montezuma’s Revenge, was developed and published by Parker Brothers in 1984.
Maziacs, Commodore 64
This conversion of Don Priestley‘s brilliant Spectrum game first appeared on the Commodore 64, courtesy of Andy French and DK’Tronics, in 1984. C64 fans tend to frown on conversions of Spectrum games to their system, but in this case they should be thanking their lucky stars, because Maziacs is a great little game.
High School Graffiti Mikie, Arcade
High School Graffiti Mikie is a revised version of Konami‘s classroom chase game, Mikie, with gameplay that’s been toned down to make it less violent.
Shinnyū Shain Tōru-kun, Arcade
Here’s a set of screenshots from the altered Japanese version of Konami‘s classic 1984 arcade game, Mikie. Known as “Shinnyū Shain Tōru-kun” (“Freshman Employee Toru“) in Japan.
Mikie, Arcade
Konami‘s classic 1984 arcade game, Mikie, is a strange one. You play a schoolkid who must collect hearts across a series of five different stages and to ultimately deliver them to his girlfriend, Mandy, who is waiting for him outside school.
Yie Ar Kung-Fu, Arcade
Alongside Karate Champ, Konami‘s Yie Ar Kung-Fu had a profound effect on the beat ’em up genre and could be said to have contributed greatly to the establishment of modern fighting games. It was given a limited release in Japanese arcades in 1984 and was later rolled-out more widely – and internationally – in 1985.
Tapper, ColecoVision
The 1984 ColecoVision version of Bally Midway‘s famous Tapper is a pretty good replica of the original bar-tending game. It’s light years ahead of the Atari 2600 version and also better than most of its other peers.
Dragonfire, ColecoVision
Dragonfire is a fantasy action game designed and coded by Bob Smith and first published for the Atari 2600 by Imagic in 1982. This ColecoVision port features enhanced graphics and gameplay over the Atari original and was first released in 1984.