Tag Archives: 1984

Gateway To Apshai, ColecoVision

Gateway To Apshai is sometimes described as a Roguelike RPG, but it doesn’t have randomly generated dungeons – they’re set, in number order, and there are a lot of them.

Continue reading Gateway To Apshai, ColecoVision

BurgerTime, ColecoVision

Mattel Electronics produced this ColecoVision console conversion of BurgerTime in 1984.

It is arguably the most authentic – and most impressive-looking – of the early console conversions of BurgerTime and it retains the vertical screen-style design of the arcade game levels (which is most welcome).

Continue reading BurgerTime, ColecoVision

Wanted: Monty Mole, Commodore 64

Wanted: Monty Mole on the Commodore 64 is somewhat different to the ZX Spectrum version, although it does try to follow the spirit of the original.

You play as Monty, a mole who must explore a huge mine in search of, well, coal.

Continue reading Wanted: Monty Mole, Commodore 64

Roland in the Caves, Amstrad CPC

Roland in the Caves is the Amstrad CPC conversion of the classic Bugaboo (The Flea).

Rather than it be a simple ‘rip-off’, Roland in the Caves was actually developed by Indescomp, the original developers of Bugaboo. So it is an ‘official’ conversion and plays pretty much the same as the original.

Continue reading Roland in the Caves, Amstrad CPC

Booga-Boo, Commodore 64

Quicksilva again allowed their programmers to mess up the name of this great game, originally titled Bugaboo (The Flea), but for some reason called Booga-Boo in this C64 conversion (same in the MSX version too).

Continue reading Booga-Boo, Commodore 64

Knight Lore, Amstrad CPC

The Amstrad CPC version of Ultimate‘s famous Knight Lore is the best-looking version, in my opinion.

Continue reading Knight Lore, Amstrad CPC

Knight Lore, BBC Micro

Legendary developer Ultimate Play The Game gave good support to the BBC Micro, releasing many of their iconic games on the platform.

Continue reading Knight Lore, BBC Micro