Braxx Bluff was released by Micromega for the ZX Spectrum in 1984. It was written by Tony Poulter.
It’s a weird game – of space exploration – well, the exploration of a planet and its surface.
Braxx Bluff was released by Micromega for the ZX Spectrum in 1984. It was written by Tony Poulter.
It’s a weird game – of space exploration – well, the exploration of a planet and its surface.
This Game Boy conversion of the wonderful Bubble Ghost was first published in 1990. It was developed by Opera House.
I’m a big fan of the game Bubble Ghost and this Amstrad CPC conversion is up there with the best of the 8-bit versions.
The 16-bit Atari ST version of Bubble Ghost is the original version, as designed and programmed by creator Christophe Andreani in 1987.
A controversial release from Gametek in 1996, this complex space sim is notorious for having a long and troubled development history.
Firebird Software released BMX Kidz for the Commodore 64 in 1987.
Breath of Fire II is a direct sequel to Breath of Fire, first released in Japan in 1994.
Set 500 years after the events of Breath of Fire, you again assume the role of a young boy called Ryu, this time a descendant of the hero of the first game. You initially begin a quest to clear the name of one of your friends, and this snowballs into something epic.
Capcom‘s Breath of Fire is the first major, traditional Role-Playing Game from the company and was released on the Super Nintendo in 1993 in Japan, and 1994 in English-speaking territories.
A fine side-scrolling action game released in 1988 on the budget Rack-It label (for a mere £2.99), Battle Valley is a hectic mixture of tank blasting and helicopter flying, with a pounding soundtrack and solid graphics.
Bobby Bearing is an interesting isometric action game on the ZX Spectrum, published by The Edge in 1986.
You play as Bobby – a ball bearing – and must roll around the large, colourful maze, looking for and rescuing his four lost brothers and one cousin.