Developed by Hidden Treasures and published by Logotron in 1988, StarRay is a decent 16-bit side-scrolling shooter for the Amiga.
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Mr. Ee!, BBC Micro
When Mr. Ee! was released way back in 1984 the games industry was a bit like the Wild West – everybody cloned everyone else’s games and no one gave a sh*t. It wasn’t until later that official licenses and lawsuits for similarities became a thing.
Which is why Mr. Ee! is an almost perfect clone of the arcade game Mr. Do! and was marketed as such back in 1984. Because they could get away with it…
Dark Chambers, Atari 8-bit
Con-Quest, ZX Spectrum
Con-Quest is a 1986 ZX Spectrum release from Mastertronic, created by the inimitable Derek Brewster.
In it you play a character called Oscar who has just inherited a large castle. The castle isn’t vacant though – it’s full of the evil minions of the demon Grell, who you must evict.
Haunted Hedges, ZX Spectrum
Haunted Hedges is Derek Brewster‘s early ZX Spectrum ‘adaptation’ of Pac-Man, released by Micromega in 1983.
Star Trek, ZX Spectrum
Star Trek, released by Mikro-Gen in 1983, is designer and programmer Derek Brewster‘s first commercial game.
Codename MAT II, ZX Spectrum
Codename MAT II is the sequel to Derek Bewster‘s acclaimed space combat game. It was published by Domark in the UK in 1985.
Codename MAT, ZX Spectrum
Derek Brewster‘s Codename MAT (Mission: Alien Termination) is what I would call a ‘Star Trek’ game, with a liberal ‘borrowing’ of elements from Star Raiders. It was published in 1984 by Micromega.
BMX Kidz, Commodore 64
Firebird Software released BMX Kidz for the Commodore 64 in 1987.
Golden Axe Warrior, Sega Master System
Golden Axe Warrior is an attempt by Sega to replicate the successes of Nintendo‘s The Legend of Zelda, and it kinda works pretty well.