Dark Chambers is an overhead maze shooter in the style of Gauntlet. That said: it is actually a direct descendent of Dandy – another overhead maze game written by John Howard Palevich and also an influence on the design of Gauntlet.
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Con-Quest, ZX Spectrum
Con-Quest is a 1986 ZX Spectrum release from Mastertronic, created by the inimitable Derek Brewster.
In it you play a character called Oscar who has just inherited a large castle. The castle isn’t vacant though – it’s full of the evil minions of the demon Grell, who you must evict.
Haunted Hedges, ZX Spectrum
Haunted Hedges is Derek Brewster‘s early ZX Spectrum ‘adaptation’ of Pac-Man, released by Micromega in 1983.
Star Trek, ZX Spectrum
Star Trek, released by Mikro-Gen in 1983, is designer and programmer Derek Brewster‘s first commercial game.
Codename MAT II, ZX Spectrum
Codename MAT II is the sequel to Derek Bewster‘s acclaimed space combat game. It was published by Domark in the UK in 1985.
Codename MAT, ZX Spectrum
Derek Brewster‘s Codename MAT (Mission: Alien Termination) is what I would call a ‘Star Trek’ game, with a liberal ‘borrowing’ of elements from Star Raiders. It was published in 1984 by Micromega.
BMX Kidz, Commodore 64
Firebird Software released BMX Kidz for the Commodore 64 in 1987.
Golden Axe Warrior, Sega Master System
Golden Axe Warrior is an attempt by Sega to replicate the successes of Nintendo‘s The Legend of Zelda, and it kinda works pretty well.
The Snowman, ZX Spectrum
The Snowman by Quicksilva is based on the Raymond Briggs novel of the same name, but bears about as much relation to it as a penguin does to an albatross…
Pengy, Atari ST
Pengy is a clone of the arcade game Pengo (by Sega) and – to be honest – it is not a very good one.