Stephen Crow‘s fifth commercial game for the ZX Spectrum, released by Hewson Consultants in 1986.
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Factory Breakout, ZX Spectrum
Steve Crow‘s second game, Factory Breakout, was published by Poppy Soft in 1984.
Laser Snaker, ZX Spectrum
Considering that Laser Snaker was Steve Crow‘s first commercial game: it is not only an excellent one, but it also shows Crow‘s flair for high quality presentation.
Deflektor, ZX Spectrum
Costa Panayi‘s laser-bending puzzle game Deflektor was published by Gremlin Graphics in 1987.
Stormbringer, ZX Spectrum
The fourth and final Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1987.
Knight Tyme, ZX Spectrum
The third Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1986.
Knight Tyme was initially released as a 128K-only game (the screenshots here are from that version), and later a cut-down 48K version was released.
Spellbound, ZX Spectrum
The second Magic Knight game by David Jones, released by Mastertronic Added Dimension at the budget price of £2.99 in 1985.
The screenshots shown here are from the enhanced 128K version, released in 1986.
Finders Keepers, ZX Spectrum
The first Magic Knight game by David Jones, released by Mastertronic at the budget price of £1.99 in 1985.
Finders Keepers is much more of a platform/maze game than the other games in the Magic Knight series, which are all menu-driven graphical adventures. This one is much more straightforward.
Tau Ceti: Special Edition, ZX Spectrum
Tau Ceti: Special Edition is an updated, enhanced version of the original game, released for 128K Spectrums in 1987.
The Special Edition contains a number of new features that make playing Tau Ceti easier and more well-rounded.
Tau Ceti, ZX Spectrum
Published by CRL Group in 1985, Tau Ceti was programmer Pete Cooke‘s breakthrough game. ‘Breakthrough’ in that it was just completely brilliant and ahead of its time, and ultimately: influential.