Tag Archives: robot

Android 2, Amstrad CPC

Converted to the Amstrad CPC by Chris Wood, from the ZX Spectrum original by Costa Panayi, Android 2 is a responsive and playable port, but doesn’t quite match up to the Spectrum version’s level of presentation.

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Chimera, Commodore 64

Set on an uninhabited spaceship, Chimera is an isometric adventure/puzzle game where you control a robot* that must destroy the ship before it crashes into Earth. The game was written by Shahid Ahmad and published by Firebird in 1985. The music is by Rob Hubbard.

*= The player character looks like a robot, but does in fact require food and water to survive, so there’s a bit of a contradiction going on in the story, as far as who or what the player actually is.

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Paradroid Redux, Commodore 64

Paradroid Redux is a fan-tweaked version of Andrew Braybrook‘s classic Commodore 64 shooter, Paradroid. The Redux version includes bug-fixes, enhancements and additions, and runs faster and smoother than any other Paradroid version that preceded it. It also includes all of the three previous versions of Paradroid in one package.

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Paradroid, Commodore 64

I’ve already covered the re-made “Paradroid Metal Edition” on this website, but haven’t yet featured the original Paradroid – the highly-rated scrolling action game designed and programmed by Andrew Braybrook and published for the Commodore 64 by Hewson Consultants in 1985.

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Alien 8 Retrospec Remake, PC

I’m sorry to say this because I love what Retrospec tried to do with this 2008 remake of Ultimate Play the Game‘s classic Alien 8, but the end result is unplayable, infuriating and flawed.

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Pssst Retrospec Remake, PC

A twenty one year-old remake of a thirty eight year-old game… John Dow‘s Pssst PC conversion was originally released in 2000 for MS-DOS and it’s not a bad effort, with decent enough graphics and responsive controls. The game was later ported to work in Windows, but there is a problem with that (see below).

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Alien 8 MSX2 Remake, MSX

This 2009 homebrew remake of Ultimate Play the Game‘s classic Alien 8 was created for the MSX2 by Manuel Pazos and Daniel Celemin. The graphics have obviously had a serious make-over and look beautiful, but the gameplay seems to be the same as the original, with noticeable (some might say “game-crippling”) slowdown.

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Alien 8, Atari 8-bit

This Atari 8-bit homebrew conversion of Ultimate Play the Game‘s Alien 8 was created by Fandal, Miker, and Emkay in 2013. It wasn’t written from scratch, though; it was ported from the BBC Micro version (according to various sources online), but unfortunately it doesn’t play as well as the Beeb version. It has a fundamental flaw that completely ruins the game…

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Alien 8, Commodore 64

This homebrew conversion of Ultimate‘s classic Alien 8 was released for the Commodore 64 in 2020. The original game was only ever officially released for the ZX Spectrum, BBC Micro, MSX, and Amstrad CPC, but never for the C64. And the ironic thing is that this conversion is arguably the best version of Alien 8 out there.

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Alien 8, BBC Micro

Alien 8 is a classic isometric platform puzzle game that was released by Ultimate Play the Game on four formats – ZX Spectrum (the original), BBC Micro, Amstrad CPC, and MSX.

The BBC Micro conversion of Alien 8 has responsive controls and runs slightly faster than the original Spectrum version. It still suffers from slowdown when there are a number of moving objects on screen at once.

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