Tag Archives: maze

Head On, Arcade

Head On is an early arcade game, developed by Sega and manufactured by Gremlin Industries (not to be confused with Gremlin Graphics or Gremlin Interactive) in 1979.

It was the first maze game where the goal was to collect the dots, making it something of a precursor to Namco‘s Pac-Man which came a year later in 1980.

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Pac-Mania, Arcade

Pac-Mania is the 1987 sequel to the classic Pac-Man, and it is generally very highly-rated by those who’ve played it.

Pac-Man creator Toru Iwatani was involved in Pac-Mania‘s development for Namco, so the game is properly canon, totally authentic, and deviously subtle.

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Boxxle II, Game Boy

Boxxle II came out for the Nintendo Game Boy in 1991.

It’s a straightforward continuation of the Sokoban theme, with more levels to push boxes around in.

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Boxxle, Game Boy

Boxxle is the Game Boy conversion of the classic box-shifting game, Sokoban. It was released in Japan in 1989 and in Europe and North America in 1990.

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Super Pac-Man, Arcade

Unlike Ms. Pac-Man and Jr. Pac-Man, Super Pac-Man was developed by Namco themselves in 1982, so could be considered the first ‘official’ sequel to Pac-Man.

The fact is: it is arguably inferior to both the aforementioned Midway Pac-Man games, which is a little embarrassing. That said: it is still a decent game in its own right; maybe not quite as ‘pure’ or ‘hardcore’ as Ms. Pac-Man and Jr. Pac-Man, but good nonetheless.

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Ms. Pac-Man, Arcade

The 1982 sequel to the smash hit Pac-Man originally started out as a third party modification kit for Pac-Man machines, developed by General Computer Corporation, and called ‘Crazy Otto‘.

After legal action from Atari, GCC was forced to present Crazy Otto to Midway, the North American distributor of Pac-Man, who bought the game and developed it into Ms. Pac-Man.

Further complicating the story, apparently Midway did this without Pac-Man‘s original owner Namco‘s consent, which caused some licensing issues later. The truth is by no means clear, but in the murky world of video game licensing it is sometimes the case that people sell and exploit rights to products they have no right to.

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