In essence: a cut-down version of the first Mega Man game, but with graphics made to fit the monochromatic Game Boy. First published in 1991 by Capcom.
Tag Archives: Keiji Inafune
Mega Man 3, NES
There are over 130 Mega Man titles, and many are essentially the same formula. That is: choose a level based on one of a number of boss enemies (usually themed, with a unique name); run and jump your way through a tortuous series of platforms and ladders to reach said boss; then whup its ass in a boss fight.
Mega Man 2, NES
The 1988 sequel to Mega Man, Mega Man 2 is more of the same rock-hard platforming and shooting action on the Nintendo Entertainment System (aka the Famicom).
Your six major protagonists this time are: Bubble Man, Air Man, Quick Man, Heat Man, Wood Man, Metal Man, Flash Man, and Crash Man. And – as usual – each has their own themed level which you can choose from in the opening menu.
Mega Man, NES
Known as “Rock Man” in its native Japan, Mega Man is a Nintendo Famicom game developed and published by Capcom in 1987. It is the beginning of the long-running Mega Man series.
What the first Mega Man did was establish a style of its own – for both gameplay and graphics.
The Legend of Zelda: The Minish Cap, Game Boy Advance
Released in Japan in 2004 and everywhere else in 2005, The Legend of Zelda: The Minish Cap was developed by Capcom and Flagship, with Nintendo overseeing the project. The result is: a fantastically fun handheld adventure game, with beautiful 2D graphics and captivating gameplay.
Continue reading The Legend of Zelda: The Minish Cap, Game Boy Advance
Breath of Fire, Super Nintendo
Capcom‘s Breath of Fire is the first major, traditional Role-Playing Game from the company and was released on the Super Nintendo in 1993 in Japan, and 1994 in English-speaking territories.