The BBC Micro conversion of Peter Liepa and Chris Gray‘s classic Boulder Dash was programmed by Andrew Bennett and published by Tynesoft in 1988. And I don’t know what it is about this port, but there is something wholly unsatisfactory about it.
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Boulder Dash, PC
The MS-DOS version of Boulder Dash uses CGA graphics, so doesn’t look the best, but – like the Apple II version – the lack of colour doesn’t affect the gameplay at all. In fact: just four colours seems to suit it well; if those colours are used a certain way.
Boulder Dash, ZX Spectrum
Boulder Dash on the ZX Spectrum is a decent, playable conversion, but it isn’t great and does have its issues. It was programmed by Dalali Software and published by Front Runner (a software label owned by K-Tel Productions, a famous British record label) in 1985.
Boulder Dash, Apple II
Boulder Dash on the Apple II was coded by Pat Montelo and published by Micro Fun in 1984, and it is arguably one of the best games on the system.
Boulder Dash, MSX
The MSX version of Boulder Dash was developed by Orpheus and published by Comptiq in 1985. It is another excellent 8-bit conversion, with feather light controls (TM) and authentic gameplay.
Boulder Dash, Amstrad CPC
The Amstrad CPC conversion of Peter Liepa and Chris Gray‘s Boulder Dash is an almost perfect conversion of the classic Atari 8-bit game. The game was published by Mirrorsoft 1985, and converted by Dalali Software Ltd.
Spindizzy, Amstrad CPC
I was always under the impression that Paul Shirley‘s classic Spindizzy originated on the Commodore 64 and was ported to other machines, but this interview with Shirley says that the game actually originated on the CPC and was ported to other systems. Since Paul Shirley coded the C64 version himself I had guessed that that was a logical assumption to make, but it now looks to be wrong.
The Amstrad version of Spindizzy – one of the best games ever made in my humble opinion – is pretty much perfect, with crisp, clean, detailed graphics and responsive controls.
Diggers, Amiga CD32
Diggers was originally a pack-in game for the Amiga CD32 launch bundle in 1993, and could be considered a variation of the Lemmings gameplay formula.
Alfred Chicken, Amiga CD32
Cute, colourful, and a lot of fun, Alfred Chicken is a scrolling platform game developed by Twilight and published by Mindscape in 1993.
The game starts out easy, but by the third level you’ll be tested by more challenging puzzles and trickery. Alfred Chicken is not quite a kid’s game, even if it looks like one.
Sparkster, Super Nintendo
Konami‘s Sparkster is a side-scrolling platform action game released for the Super Nintendo in 1994.