The Amiga version of Ultima V: Warriors of Destiny was converted by Keith Jackson of DMA Systems Ltd. and was first published by Origin Systems in 1990.
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Ultima V: Warriors of Destiny, Commodore 64
Ultima V: Warriors of Destiny was originally released by Origin Systems in 1988 for the Commodore 128, with a Commodore 64 version following in 1989. The game was remastered in 2020 by Drunella, to provide CRT (cartridge) and d81 versions for fastloading, although the graphics remain the same as the original (there are no enhanced graphics, like in the remaster of Ultima IV). The music from the C128 version of Ultima V has been included in the remaster, though.
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Ultima V: Warriors of Destiny, Atari ST
The Atari ST version of Ultima V: Warriors of Destiny was programmed by Binary Vision and first published by Origin Systems in 1989.
Ultima V: Warriors of Destiny, PC
The PC MS-DOS version of Ultima V: Warriors of Destiny was first published by Origin Systems in 1988 and it is arguably the best version of this classic RPG available for any system.
Ultima V: Warriors of Destiny, Apple II
Ultima V: Warriors of Destiny was first released in 1988 for the Apple II through Origin Systems. It was the last Ultima game to be developed for the Apple II and it comes on eight floppy disks. It is the second game in the “Age of Enlightenment” trilogy and is similar in style to the previous game, with character creation done by answering a series of virtue-based questions. You can also import a character from Ultima IV if you have one, which is an interesting new feature in the series.
Ultima I: The First Age of Darkness, PC
The first game in the Ultima series was initially released for the Apple II in 1981 by California Pacific Computer and was later completely re-coded and re-named as “Ultima I: The First Age of Darkness” for a re-release through Origin Systems. The 1987 MS-DOS re-code – shown here – is still available to buy as part of an Ultima 1+2+3 package on GOG.com (at the time of writing).
Ultima I: The First Age of Darkness, Commodore 64
Although the first Ultima game was an Apple II original, the Commodore 64 version of this early RPG is arguably the best-known. Re-made and released in 1986, the C64 version of Ultima [one] features colourful graphics and absorbing gameplay that is pretty much identical to the Apple II remake.
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Ultima I: The First Age of Darkness, Apple II
This first game in Richard Garriott‘s Ultima series was initially released for the Apple II in 1981 by California Pacific Computer and was originally called just “Ultima“. It was later re-named as “Ultima I: The First Age of Darkness” when it was re-made and re-released by Origin Systems in 1986. This 1986 re-code features improved graphics and gameplay, with a number of significant changes made to bring the game up-to-date with market conditions in the mid 1980s, and that is the version I’m featuring here. If you want to see the original 1981 version (and an explanation of how to play the game), click here.
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Ultima, Apple II
The original 1981 Apple II version of Richard Garriott‘s Ultima was the first version of Ultima ever released. It was published by California Pacific Computer and is a stripped-down version of the more widespread re-release version put out by Origin Systems in 1986 (which can be seen here).
M.U.L.E., Atari 8-Bit
M.U.L.E. (meaning: Multiple-Use Labour Elements) is a classic business-based strategy game that mixes turn-based and real-time gameplay, and supply-and-demand economics, with multiplayer competition for up to four players. It was designed by the late Danielle Bunten Berry of Ozark Softscape and first published for Atari 8-bit computers by Electronic Arts in North America in 1983. Later, Ariolasoft published the game in Europe, and Bullet Proof Software published the game in Japan. M.U.L.E. was also converted to a number of other systems and has become something of a cult hit since its original release.