Tag Archives: conversion

Cameltry, Super Nintendo

Cameltry is a simple-but-absorbing gravity game where you rotate the landscape around in order to make a ball fall through a maze – eventually reaching the goal. The quicker you complete a level the more chance you have of extra time being added to your next round.

Continue reading Cameltry, Super Nintendo

Commando, Atari ST

The Atari ST and Amiga conversions of Commando are more or less identical and play pretty much the same, because they were both developed by the same group of people, for publisher Elite Systems, and released in 1989.

Continue reading Commando, Atari ST

Commando, Amiga

The 1989 Amiga version of Capcom‘s classic Commando was ported and published by Elite Systems, and it’s not too bad, although it’s definitely not perfect.

Continue reading Commando, Amiga

The Sentinel, ZX Spectrum

The ZX Spectrum version of Geoff Crammond‘s classic puzzle game, The Sentinel, was ported by Software Creations (with assistance from Mr. Crammond himself) and published by Firebird Software in 1987.

Continue reading The Sentinel, ZX Spectrum

Golden Axe III, Megadrive/Genesis

The third Golden Axe game was initially only ever released in Japan, exclusively on the Megadrive in 1993. It wasn’t until two years later, in 1995, that it received a localised English language release in North America via the online-only Sega Channel.

Continue reading Golden Axe III, Megadrive/Genesis

Golden Axe II, Megadrive/Genesis

Golden Axe II is a sequel to the classic Sega arcade game, Golden Axe, and was released exclusively on the Megadrive/Genesis* in 1991 in Japan and 1992 in North America and Europe.

*= It was eventually released as an arcade game using ‘Mega Play’ hardware, which is essentially a Megadrive/Genesis in an arcade cabinet, but the game was initially marketed as a ‘killer app’ on Sega‘s famous home console.

Continue reading Golden Axe II, Megadrive/Genesis

Golden Axe, Megadrive/Genesis

This conversion of the classic Sega arcade game was first released on the Megadrive/Genesis in 1989 and is a reasonably accurate port of the famous hack and slash action game.

Continue reading Golden Axe, Megadrive/Genesis

Ghouls ‘N Ghosts, Sega Master System

The Sega Master System version of Capcom‘s classic arcade game, Ghouls ‘N Ghosts, was developed and published by Sega in 1989, and it is a cut-down version of the original and is also easier to play.

Continue reading Ghouls ‘N Ghosts, Sega Master System

Paperboy, Game Boy Color

The Game Boy Color version of Paperboy was converted by Digital Eclipse and published by Midway Games in 1999, and it is a playable, enjoyable version of the game.

Continue reading Paperboy, Game Boy Color