Lucasfilm Games‘ classic futuristic sports game, Ballblazer, was released for the Atari 5200 by Atari Corporation in 1986, and it’s a really good port.
Tag Archives: ball
Cameltry, Super Nintendo
Cameltry is a simple-but-absorbing gravity game where you rotate the landscape around in order to make a ball fall through a maze – eventually reaching the goal. The quicker you complete a level the more chance you have of extra time being added to your next round.
Cameltry, Arcade
Also known as “On The Ball” in some English-speaking regions, Cameltry is a game where you have to drop a ball through a rotating maze to reach a goal area within a time limit. It was first distributed into arcades by Taito in 1989.
Mindroll, Amiga
Mindroll is a 16-bit conversion of Stavros Fasoulas‘ classic Commodore 64 ball-rolling maze game, Quedex. It was converted by Silent Software and published in North America for the Amiga and PC by Epyx in 1990. As far as I know it wasn’t released in the UK or Europe, which is strange considering that the game originated there.
Quedex, Commodore 64
Quedex is scrolling action game programmed by Stavros Fasoulas and published by Thalamus for the Commodore 64 in 1987.
Masterblazer, Amiga
Masterblazer is a 1990 conversion of the classic LucasFilm Games game, Ballblazer, but with faster, smoother graphics than the 8-bit versions, and a couple of extra play modes.
That said: the 8-bit versions were all pretty much fast and smooth enough, so is this Amiga update good enough?
Trailblazer, Commodore 16/Plus4
Shaun Southern‘s Trailblazer – I’m reliably informed – originated on the Commodore 16; not the Commodore 64 (on which it is probably better-known).
Trailblazer, Commodore 64
Trailblazer is a well-regarded, ball-based racing game written and designed by the prolific Shaun Southern of Mr. Chip Software and published by Gremlin Graphics in 1986.
Trailblazer did apparently originate on the Commodore 16 and was expanded to take advantage of the Commodore 64‘s extra memory, and the result is a suped-up version of the original game.
Bank Buster, Atari ST
Programmed by M. Pezzotta and published by Methodic Solutions in 1988, Bank Buster is an obscure, single-player Arkanoid clone in which you break into a bank by tunnelling underground.
Arkanoid, Arcade
Taito‘s Arkanoid was released into arcades in 1986 and did for bat and ball games (often referred to as Breakout clones) what Mario did for platform games. That is: revitalise them with new ideas and features.