Developed and published by Crystal Dynamics for the 3DO in 1994, Total Eclipse is a third-person space shooter with impressive graphics (for the time), but two major flaws…
Tag Archives: 3D graphics
Three-dimensional graphics, usually constructed of polygons. Not two-dimensional.
Turok: Dinosaur Hunter, Nintendo 64
Turok: Dinosaur Hunter is a first-person shooter, developed by Iguana Entertainment and published by Acclaim for the Nintendo 64 console and Microsoft Windows. It was initially released in 1997 in North America and Europe.
Gauntlet Legends, Arcade
Gauntlet Legends is the fifth game in the Gauntlet series and the first to take Gauntlet the full 3D route. It was a joint venture between Atari Games and Midway Games and was initially released into arcades in 1998.
Starglider, Apple II
The Apple II version of Argonaut Software‘s classic cockpit shooter, Starglider, was ported by Solid Image, the same developer who made the flawed C64 version. And – unsurprisingly – it retains all the flaws of the C64 version, and brings a few problems of its own to the party, just for good measure…
Starglider, PC
The 1987 PC MS-DOS version of Argonaut Software‘s classic 3D shooter, Starglider, was ported by Realtime Games Software, who did the excellent Amstrad and ZX Spectrum ports. Unfortunately, the game is available only with four-colour CGA graphics, which does diminish the look of the game significantly.
Starglider, Commodore 64
The Commodore 64 version of Starglider was ported by Solid Image and published by Rainbird in 1986. Unfortunately, the developers didn’t manage to convert Starglider‘s unique control method over to the C64 – instead they chose to use a fixed aiming reticule in the centre of the screen, and this results in a rather degraded gameplay experience.
Starglider, Amstrad CPC
The Amstrad CPC version of Argonaut Software‘s classic 3D shooter, Starglider, was developed by Realtime Games Software, who also coded the excellent ZX Spectrum version. It could be argued that it is even better than the Spectrum version, because it runs faster and also uses more colours in the polygons, although the game does have a smaller cockpit and play window than the Spectrum version.
Castlevania: Lords of Shadow 2, PC
Castlevania: Lords of Shadow 2 is the sequel to Lords of Shadow [one], and Mirror of Fate, and was once again developed by Spanish studio MercurySteam, and was first published by Konami in 2014. It ties-up the storyline of Gabriel Belmont, Trevor and Simon Belmont, Alucard, and Dracula – the core characters of the Castlevania series – in a satisfying manner.
Castlevania: Lords of Shadow – Mirror of Fate, PC
Castlevania: Lords of Shadow – Mirror of Fate was originally released for the Nintendo 3DS in 2013. It was released in High Definition for PlayStation 3 and XBox 360 later that same year, then for Windows PCs in 2014.
Mirror of Fate is a sequel/prequel to 2010’s Lords of Shadow, and its story begins prior to the events of its predecessor.
Continue reading Castlevania: Lords of Shadow – Mirror of Fate, PC
Hexx: Heresy of the Wizard, PC
Hexx: Heresy of the Wizard (aka Wizard) was released by Psygnosis in 1994 and is a first-person, free-roaming dungeon-crawler. Unfortunately, though, it’s not a very good one.