The 1984 arcade version of Lode Runner was made by Irem Corporation of Japan and features, bigger, cuter graphics than the Broderbund original, but still the same great gameplay.
Tag Archives: 1984
Lode Runner, Commodore 64
The Commodore 64 conversion of Lode Runner was a member of the original Broderbund releases of 1983 , with designer Doug Smith being ably assisted by Dane Bigham in this instance.
Excitebike, NES
Nintendo‘s fun motocross racing game on the NES, Excitebike, was designed by legendary Nintendo game designer Shigeru Miyamoto.
Excitebike was a launch title for both the Japanese and American release of the Nintendo Entertainment System video game console, in 1984 and 1985 respectively.
Defender II, Atari 2600
The original Defender on the Atari 2600 is rubbish, but Defender II is the shizzle.
Hercules, Commodore 64
Steve Bak‘s insane-but-fun platform game, Hercules, was first released on the Commodore 64 by Interdisc in 1984. By “insane” I mean: the game is deliberately deceptive to the point of driving the player to insanity! 🙂
Questprobe 3: Human Torch and The Thing, ZX Spectrum
The third and final Questprobe adventure game, released by Adventure International in 1985.
Continue reading Questprobe 3: Human Torch and The Thing, ZX Spectrum
Questprobe 2: Spider-Man, ZX Spectrum
The second Questprobe adventure game – featuring Spider-Man – is just as difficult as The Hulk, and only marginally more entertaining.
Questprobe 1: The Hulk, ZX Spectrum
Text adventures, with graphics and complex command parsers, were very popular back in the early days of home computing.
You would sit there, typing instructions into a fantasy world on your computer, climbing imaginary trees, and walking imaginary north. It was all “imaginary” because you had to have an imagination to play these games. Your average moron with no imagination would never play a text adventure, like they would never read a book. Because they cannot read the text and construct a world in their imagination.
H.E.R.O., Commodore 64
The Commodore 64 version of John Van Ryzin‘s 1984 classic H.E.R.O. plays just as good as the Atari 2600 original, although the graphics are a little messier.
H.E.R.O., Atari 2600
John Van Ryzin‘s popular H.E.R.O. (Helicopter Emergency Rescue Operation) first made its appearance on the Atari 2600 (aka Atari VCS), via Activision, way back in 1984.