Tag Archives: space

Rescue On Fractalus, Atari 8-bit

The Atari 800 version of Rescue On Fractalus was released in 1984 and was the first version available. It was a critical success and drew quite a lot of attention to Atari 8-bit home computers (jealous Commodore 64 owners had to wait almost a year before they got a conversion).

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Codename MAT, ZX Spectrum

Derek Brewster‘s Codename MAT (Mission: Alien Termination) is what I would call a ‘Star Trek’ game, with a liberal ‘borrowing’ of elements from Star Raiders. It was published in 1984 by Micromega.

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Jedi Knight: Mysteries of the Sith, PC

Mysteries of the Sith is the 1998 sequel to Dark Forces II. It uses the same 3D engine (with some enhancements) and follows the same style of gameplay as its predecessor, but contains considerably more features and detail.

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Battlecruiser 3000AD, PC

A controversial release from Gametek in 1996, this complex space sim is notorious for having a long and troubled development history.

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Gunhed, PC Engine

Gunhed is a classic vertically-scrolling. progressive-weapons shooter released for the PC Engine in 1989. It is based on the Toho film of the same name. In North America the game goes by the name of Blazing Lasers.

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Star Raiders, Atari 8-bit

Doug Neubauer‘s 1979 release, Star Raiders, is a very important game indeed. Predominantly because it was so hugely influential on many other games that followed it. Some people even point to it being the spark that started the first-person shooter market, but that is probably going a little too far…

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X-Wing, PC

Still considered to be one of the best Star Wars games of all time, X-Wing is a serious, high-tech, fantasy combat sim – in space obviously – with all the different ships from the famous films in there somewhere, modelled in low-res 3D.

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