Tag Archives: shooting

Suicide Express, Commodore 64

Suicide Express, published in 1984 by Gremlin Graphics, is a spin-off from designer Tony Crowther‘s previous game, Loco. It is a train game in the mould of the classic Sega arcade game, Super Locomotive.

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Killer Watt, Commodore 64

Published in 1984 by Alligata Software, Killer Watt is a single-player, side-scrolling shoot ’em up where you fly around a cave blasting light bulbs. It was designed and programmed by Tony Crowther.

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Super Locomotive, Arcade

An original arcade release from Sega in 1982, Super Locomotive is a side-scrolling action game where you must guide a train from one station to the next, while at the same time avoiding obstacles and other trains trying to shunt you off the track.

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POD: Proof of Destruction, Commodore 16/Plus4

POD: Proof Of Destruction is another decent bullet hell shooter on the C16, and another game designed and programmed by the prolific Shaun Southern.

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Timeslip, Commodore 16/Plus4

Created by Jon Williams (the guy responsible for the Berks series), Timeslip is an interesting side-scrolling shooter with the screen split into three distinct horizontal sections.

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Mercenary, Commodore 16/Plus4

Requiring 64K of RAM to run, and coded by Paul Woakes himself, Mercenary on the Plus4 is an almost perfect conversion of his classic 3D, C64 exploration game.

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Baby Berks, Commodore 16/Plus4

Another Berks game, again released in 1985 and programmed by Jon Williams for CRL Group Ltd.

Baby Berks is very similar to the first Berks, only this time the Berks have become the chasing enemies, and your targets (to shoot) are the Baby Berks that hatch from eggs.

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Major Blink, Commodore 16/Plus4

The sequel to Jon Williams‘ highly-regarded Berks, Major Blink uses similar gameplay elements to Berks, but is in fact something of an Amidar clone this time around.

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