Tag Archives: futuristic

Strontium Dog and the Death Gauntlet, Commodore 64

Strontium Dog and the Death Gauntlet for the Commodore 64 was the first properly-licensed video game based on a 2000AD character. It was coded by Stephen Kellett; co-designed by Mark Eyles, and published by Quicksilva in 1984.

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Syndicate, PC

Syndicate is a classic isometric action game with point-and-click gameplay. It was developed by Bullfrog Productions and published by Electronic Arts in 1993.

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Star Fox 2, Super Nintendo

The sequel to the classic Super Nintendo 3D shooter, Star Fox, Star Fox 2 is infamous because it was actually cancelled before it was completed, way back in 1995, but was finally finished and released in 2017 on the SNES Classic Edition retro console.

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Fade to Black, PlayStation

Fade To Black is a 3D action adventure game developed by Delphine Software and published for the PlayStation by Electronic Arts in 1996 (the MS-DOS version came out earlier, in 1995). It is the sequel to the classic 1992 platform game, Flashback.

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Guile, Archimedes

The best way to describe Guile on the Archimedes is: it’s a lot like David Braben‘s Zarch (aka Virus), but set in tunnels. And if you’ve ever played Zarch before then you’ll know that that means that this game is gonna be difficult…

The box describes Guile as: “a unique three-dimensional flight simulator set in a dungeon adventure“, which is sure to have any rational gamer scratching their head in confusion.

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Micronaut One, ZX Spectrum

Micronaut One is another interesting game from Tau Ceti creator Pete Cooke. Mr. Cooke was known for making innovative, unusual, and technically-impressive games for the ZX Spectrum that were different to the norm. This one was published by Nexus in 1987 and involves travelling down 3D corridors and shooting weird alien insects that are infesting a biocomputer.

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Super Star Wars: Return of the Jedi, Super Nintendo

The third and final entry in the “Super Star Wars” series was of course Super Return of the Jedi, which was first released in 1994 through JVC. It was again developed by Sculptured Software for the Super Nintendo. Unlike the other two games in the series this one also made it onto the Sega Game Gear and Nintendo Game Boy that same year (no other platforms received it, though, until the Wii Virtual Console in 2009).

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Super Star Wars: The Empire Strikes Back, Super Nintendo

This sequel to Super Star Wars was once again developed by Sculptured Software and published by JVC, this time in 1993. Super Star Wars: The Empire Strikes Back is another hectic run-and-gun platform game, with added variety in the form of Mode 7 stages and a cockpit shooter.

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Super Star Wars, Super Nintendo

Super Star Wars is a run-and-gun, side-scrolling action game based on the 1977 film Star Wars. It was developed by Sculptured Software and published by JVC for the Super Nintendo in 1992.

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Turrican, Amstrad CPC

Rainbow Artsclassic C64 shoot ’em up, Turrican, was converted to the Amstrad by Probe Software, and it demonstrates how to do this kind of side-scrolling run-and-gun shooter on the CPC. Compared to something like Gryzor, Turrican is streets ahead in terms of presentation and playability.

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