Mr. Do’s Wild Ride is the second sequel to the classic Mr. Do! and was released by Universal (not the film studio – the Japanese company) in 1984.
The 1983 sequel to the classic Mr. Do!, Mr. Do’s Castle, is a platform game this time, with pushable ladders and a hammer for bashing monsters.
Universal‘s 1982 arcade game Mr. Do! is an iconic, early digging game, with chasing monsters and falling apples, and plenty of cute, Japanese surrealism.
Atari‘s Food Fight is an interesting arcade game. It was initially developed by a ‘rival’ company, GCC, who were involved in a legal battle with Atari. The legal dispute was settled out of court, leading to an agreement that GCC would produce games for Atari, and Food Fight was one of the games made for that deal. It was released into arcades in March 1983.
Taito released Parasol Stars for the PC Engine in 1991.
It is the third game in the Bubble Bobble series and features Bubby and Bobby – the two human characters from Rainbow Islands – both armed with a multi-purpose parasol and the ability to chuck water around with them.
Taito‘s Bubble Bobble first came out in arcades in 1986. Its colourful, jolly, platform action proved a sensation among gamers, and it has since gone on to earn “legendary” status in the retro gaming community.
Playable as a one or two-player game, Bubble Bobble is a simple but hugely fun jumping game where you shoot bubbles out of your mouth to trap enemies, and then you headbutt them or jump on them to pop the bubble and kill them.
There are also special bubbles that show up, depending on the level. Fire bubbles set platforms ablaze; spark bubbles send bolts shooting left and right; water bubbles send torrents cascading down the screen and take you, and your enemies, with it. There are also bubbles with letters on them, which – when collected – spell the word “EXTEND”. Collect all six and you get an extra life and a ‘bye’ to the next round.
Holes in the top and bottom of the screen allow you to warp between them, if you can reach them. Some areas of the screen require you to jump on bubbles to reach them. That’s when the game really gets interesting. Or frustrating – depending on your point of view.
In total there are 100 screens to play through in Bubble Bobble. I couldn’t figure out how to get past level 37… The game hasn’t beaten me yet, though. I will be back once I’ve slept on it and adjusted my strategy (ie. looked it up on YouTube). 🙂
If you’ve never played Bubble Bobble before: find it and play it. It’s a “rite of passage” for any budding gamer, and is especially fun two-player.