Tag Archives: early

Stop The Express, Commodore 64

Converted from the ZX Spectrum original by Hudson Soft and published on the C64 by Commodore itself, Stop The Express is both an excellent conversion, and a great little game in its own right.

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Bump ‘n’ Jump, Arcade

Data East‘s 1982 arcade release, Bump ‘n’ Jump (aka Burnin’ Rubber in its native Japan), is a jolly, vertically-scrolling driving game with a car that can jump up into the air for a few seconds to avoid gaps in the road.

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Kokotoni Wilf, Commodore 64

Of the three versions of Kokotoni Wilf released by Elite Systems, the Commodore 64 version is arguably the worst.

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Kokotoni Wilf, Amstrad CPC

Compared to the Spectrum original, Amstrad Kokotoni Wilf is pretty ugly. The developers have chosen a dark blue background with green caves, and the odd splash of colour in the (very flickery) sprites and landscape decorations. The graphics are very poor in my opinion.

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Kokotoni Wilf, ZX Spectrum

A leading contender for the game with the silliest name of all-time, Kokotoni Wilf is an early platform action game with you in the role of the titular Mr. Wilf.

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Tornado Low Level, ZX Spectrum

Tornado Low Level (aka TLL) was written by Costa Panayi and published for the Spectrum by Vortex Software in 1984.

It is a classic action flight game whereby you control a ‘swing-wing’ Tornado jet and must ‘hug’ the terrain in order to wipe out enemy targets.

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Valhalla, ZX Spectrum

Valhalla was a game that was heavily marketed as an “epic” adventure with limitless possibilities back in 1983 when it was first released. It was portrayed by its publisher, Legend, as something of a ‘killer app’ on the Spectrum, and they even tagged it with a “MoviSoft” logo to make it seem “cinematic” – MoviSoft was the name of the game’s engine.

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