Nosferatu is a Prince of Persia-style platform game developed and published by SETA Corporation for the Super Nintendo in 1994. As SNES games go, it’s a pretty obscure title that not many people got to play at the time, but is worth unearthing and playing now if you like this type of game.
Tag Archives: 2D graphics
Flat, two-dimensional graphics, usually constructed of pixels. Not three-dimensional.
The Kung Fu, PC Engine
This impressive-looking fighting game – also known as China Warrior in North America and (informally) “Drunken Master” by some – was the first game ever released for the PC Engine. It was developed by Hudson Soft and first published in 1987 by NEC.
Shining Soul II, Game Boy Advance
The sequel to Shining Soul – Shining Soul II – was once again developed by Nextech and Grasshopper Manufacture and was first released for the Game Boy Advance in 2003. It’s another real time RPG, only this time it’s more detailed and challenging than the previous game.
Shining Soul, Game Boy Advance
Shining Soul is an isometric RPG with real time combat, developed by Nextech and Grasshopper Manufacture and published by Sega in Japan and Europe and Atlus in North America. It was first released for the Game Boy Advance in 2002.
Devil’s Crush, PC Engine
Devil’s Crush is the sequel to the classic console pinball game Alien Crush, developed by Compile and first published for the PC Engine in 1990 by NAXAT Soft in Japan (as Devil Crash), NEC in North America, and Tengen in the UK. It is the second game in the Crush Pinball series.
RoboCop, Arcade
Released into arcades by Data East in 1988, RoboCop is unusual because the game was licensed from Ocean Software, who had acquired the video game rights at script stage, when the case was usually arcade companies licensing to home companies. The arcade and home versions were developed simultaneously and are a mixture of run-and-gun and beat ’em up-style gameplay.
Bionic Commando: Elite Forces, Game Boy Color
Developed by an American company, called Nintendo Software Technology, Bionic Commando: Elite Forces is the only game in the Bionic Commando series to be developed and published by Nintendo (and not the franchise owner, Capcom). It first came out – exclusively for the Game Boy Color – in the year 2000, and is a sequel to Bionic Commando on the Game Boy.
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Parasol Stars, Game Boy
Taito‘s brilliant Parasol Stars (aka The Story of Bubble Bobble III) made an appearance on the original black and white Game Boy in 1992, courtesy of Ocean Software. In spite of the lack of colour the game is a faithful conversion of the original game (which first came out on the PC Engine), with cute graphics and wonderful, jolly tunes, and it is sure to bring joy to the heart of anyone who plays it.
Pokémon Mystery Dungeon: Red Rescue Team, Game Boy Advance
Pokémon Mystery Dungeon: Red Rescue Team is a ‘Roguelike‘ RPG, paired with Blue Rescue Team, and released for the Game Boy Advance and Nintendo DS in 2005 by The Pokémon Company. It was developed by Chunsoft (famous for creating the early Dragon Quest games) and is based on Chunsoft‘s “Mystery Dungeon” franchise, but with Pokémon in it. It was the last Pokémon game released for the Game Boy Advance.
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Benefactor, Amiga CD32
Benefactor is an unusual platform/puzzle game developed for the Amiga by Swedish team Digital Illusions CE and published in 1994 by Psygnosis. It could be described as a “miniature Flashback“, because it has similar game mechanics to that game, but tinier graphics.