The MS-DOS version of Cinemaware‘s Sinbad and the Throne of the Falcon was released in 1989 and it is not a bad game although the fighting sections – it has to be said – are a bit pathetic.
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Flashback, PC
Also known as “The Quest for Identity“, Flashback is a classic platform action game from Delphine Software International, set some time in the future, where you’re trying to piece together your memory after a recent trauma. The MS-DOS version was first published by US Gold in 1993.
Smurf: Rescue in Gargamel’s Castle, ColecoVision
Smurf: Rescue in Gargamel’s Castle is a simple platform-based cartoon adventure for kids that is based on the TV series, The Smurfs, and was developed and published by Coleco and released for the ColecoVision and Atari 2600 in 1982.
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Q*bert, ColecoVision
The 1983 Parker Bros. release of Gottleib‘s Q*bert was a reasonable success on the ColecoVision.
Dragonfire, ColecoVision
Dragonfire is a fantasy action game designed and coded by Bob Smith and first published for the Atari 2600 by Imagic in 1982. This ColecoVision port features enhanced graphics and gameplay over the Atari original and was first released in 1984.
Miner 2049er, ColecoVision
The ColecoVision port of Bill Hogue‘s pioneering and influential Atari 8-Bit platform game, Miner 2049er, was programmed by Mike Livesay and published by Micro Fun in 1983. It is an excellent game, but it is arguably way too difficult for its own good.
Donkey Kong Jr., ColecoVision
The famous sequel to Nintendo‘s classic Donkey Kong, Donkey Kong Jr. sees the roles reversed in this cute platform game, in that this time it’s Mario (aka Jumpman, as he was known back then) who is the protagonist, and Donkey Kong who has been kidnapped and must be rescued. This time, by his son, Donkey Kong Junior.
Cabbage Patch Kids: Adventures in the Park, ColecoVision
Cabbage Patch Kids: Adventures in the Park is an action/platform game based on the Cabbage Patch Kids toys that were popular in the mid-Eighties (and are still available to this day). It was first released for the ColecoVision in 1984.
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Midnight Resistance, ZX Spectrum
The ZX Spectrum conversion of Data East‘s Midnight Resistance was created by Jim Bagley and Keith Tinman and was published by Ocean Software in 1990. It wouldn’t be unfair to say that it is probably the best run-and-gun shooter on the humble Speccy, and punches well above the machine’s weight.
Adventure Island IV, NES/Famicom
The fourth and final Adventure Island game for the NES/Famicom was only ever released in Japan, in 1994. Now – thanks to the magic of fan translation patching – the game can be played by people who don’t read Japanese. In fact: Adventure Island IV has been translated into more than just English. It’s also patchable into Spanish, Polish and Arabic, thanks to the efforts of various fan translation groups.