Tag Archives: console

Shinobi III: Return of the Ninja Master, Megadrive/Genesis

Shinobi III: Return of the Ninja Master is the second sequel in the Shinobi series, released by Sega – exclusively for the Megadrive/Genesis – in 1993. Shinobi III sees Sega slightly changing the focus of this famous platform/action game, with less emphasis on difficulty and more on the speed at which you play the game and the timings of your attacks. Which will be welcomed by some players.

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The Revenge of Shinobi, Megadrive/Genesis

The Revenge of Shinobi (known in Japan as “The Super Shinobi“) is the 1989 Megadrive/Genesis sequel to the classic Sega arcade game. It once again features Joe Musashi, and takes place three years after the events of the first game. The criminal organization “Zeed” have reformed and have renamed themselves “Neo Zeed“, and they have decided to exact their revenge on the Oboro Ninja Clan by killing Joe’s master and kidnapping his bride, Naoko. So you must rescue your fiancée, and get revenge for the death of your master.

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Shinobi, Sega Master System

The Master System conversion of Sega‘s 1987 arcade game, Shinobi, is arguably the best of its type on the console. The developers have obviously taken care to make the game play well and look as good as possible on Sega‘s 8-bit system.

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Wonder Momo, PC Engine

Developed by Namco and published – in Japan only – by NEC Avenue in 1989, Wonder Momo is a conversion of a weird Japanese arcade game featuring a female lead character who must fight off attackers during a theatre stage play. And, if that sounds bizarre, then – well – that’s because it is! Unlike the arcade original, the PC Engine version of Wonder Momo has been fan-translated into English and Spanish, so is more accessible to Western audiences.

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Atomic Runner, Megadrive/Genesis

A conversion of the 1988 arcade game, Atomic Runner Chelnov. Developer/publisher Data East dropped the “Chelnov” part from the title of the 1992 Megadrive/Genesis release, but the gameplay stays more or less the same.

You must shoot and jump your way through seven continually-scrolling stages, only stopping to fight bosses at the end of each.

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Boogerman: A Pick and Flick Adventure, Megadrive/Genesis

Developed and published for the Megadrive/Genesis by Interplay Productions in 1994, Boogerman: A Pick and Flick Adventure is a humorous platform game starring a ‘superhero’ whose abilities are: burping, farting, and flicking ‘boogers’ at enemies to kill them… And, while that may sound puerile and stupid to some, this is actually a game with high production values and decent gameplay backing it up.

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Super Bomberman 5, Super Nintendo

The final entry in the Super Bomberman series, Super Bomberman 5 was released in Japan only in 1997, and was developed and published by Hudson Soft. A partial fan translation into English is available, but for some reason it has not been fully completed (at the time of writing, at least).

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Super Bomberman 4, Super Nintendo

Developed by Produce! and published by Hudson Soft – in Japan only – in 1996, Super Bomberman 4 thankfully does have a fan translation available, which makes the game fully playable in English.

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Super Bomberman 3, Super Nintendo

Developed and published by Hudson Soft in 1995, Super Bomberman 3 is another sequel in the Bomberman series that pushes new ideas and gameplay techniques, while at the same time dialling-in some of the ideas contained in Super Bomberman 2.

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Super Bomberman 2, Super Nintendo

Super Bomberman 2 was developed by Produce! and published by Hudson Soft, exclusively for the Super Nintendo, in 1994. It is the sequel to Super Bomberman, and it introduces many new elements to the series.

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