A decent Commodore 64 conversion of Cybernoid, by Nick Jones.
Category Archives: Commodore 64
Bounder, Commodore 64
Back in 1985 Bounder was a fresh idea, like a bolt out of the blue to gamers… It’s an overhead ball/maze game where the maze is miles above the ground, and the idea is to make sure the ball bounces on the platforms of the maze, and not in the air.
BMX Kidz, Commodore 64
Firebird Software released BMX Kidz for the Commodore 64 in 1987.
Battle Valley, Commodore 64
A fine side-scrolling action game released in 1988 on the budget Rack-It label (for a mere £2.99), Battle Valley is a hectic mixture of tank blasting and helicopter flying, with a pounding soundtrack and solid graphics.
Brainstorm, Commodore 64
Pete Cooke‘s brilliant puzzle game Brainstorm was converted by David Kirby to the Commodore 64 and published by Silverbird in 1987.
Super Robin Hood, Commodore 64
This Commodore 64 version of the Oliver Twins‘ classic platforms and ladders game, Super Robin Hood, first came out in 1987.
It was programmed by Delvin Sorrell, with graphics by James Wilson and music by David Whittaker.
Ant Attack, Commodore 64
The ZX Spectrum original of Ant Attack was so good that it spawned a decent 1984 Commodore 64 version, by Paul Fik and Bitterne Software.
Combat Lynx, Commodore 64
Ron Jeff‘s Commodore 64 conversion of Mike Richardson‘s ZX Spectrum helicopter sim is actually pretty good.
Sky Fox, Commodore 64
Ray Tobey‘s exciting first-person air combat game, Sky Fox, was first released on the Apple II in 1984, then converted to other systems by Electronic Arts in 1985.
Entombed, Commodore 64
Entombed was Ultimate Play The Game‘s first (and possibly only) hit game on the Commodore 64. It received rave reviews from most who played it back in 1985 and the gaming world was generally quite receptive of it.