Umihara Kawase is a weird-but-great Japanese platform game first released for the Super Nintendo in 1994.
The game has an excellent rope-based mechanic that makes it different and interesting to play.
Umihara Kawase is a weird-but-great Japanese platform game first released for the Super Nintendo in 1994.
The game has an excellent rope-based mechanic that makes it different and interesting to play.
Realtime Games‘ 1988 hit, Carrier Command, is a compelling mixture of 3D simulation and real-time strategy.
In it you take control of a futuristic, robotic aircraft carrier and must work your way through an island archipelago, taking control of each island and competing against a rival carrier.
Scuba Dive (Durell Software, 1983) features such a simple game idea, but one that works exceptionally well on the ZX Spectrum.
***CANNED GAME***
A seafaring stroke pirate 3D adventure game from Scavenger in 1994. One of four games they were developing that was ultimately canned and never came out.