Tag Archives: Bullet Hell

Contra: Hard Corps, Megadrive/Genesis

Contra: Hard Corps is Konami‘s attempt to recreate the thrills and spills of the legendary SNES game, Contra III: The Alien Wars (aka Super Probotector), on the Sega Megadrive/Genesis, and – to be honest – it falls a little short of its SNES cousin.

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R-Type III: The Third Lightning, Super Nintendo

This 1994 Super Nintendo exclusive (at the time) is half sequel, half remake of Irem‘s classic arcade shooter, R-Type.

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Uridium, Atari ST

Andrew Braybrook‘s classic C64 shooter, Uridium, was given a 16-bit release courtesy of Joe Hellesen and Mindscape in 1986.

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H.A.T.E., Atari ST

H.A.T.E. is a pretty good conversion of a well-known ZX Spectrum shoot ’em up. It was published by Gremlin Graphics in 1989.

H.A.T.E. is subtitled “Hostile All-Terrain Encounter“, which it is, being a loose sequel to Vortex Software‘s classic Highway Encounter (H.A.T.E. was made by the same guy and uses the same viewpoint).

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Armalyte, Atari ST

Armalyte is a 1991 conversion of the classic Commodore 64 shooter by Cyberdyne Systems. Actually, it’s not really a conversion – more of a ‘re-imagining‘. More accurately: a ruining

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Xevious, Arcade

Namco‘s groundbreaking Xevious gave you a ship (the Solvalou) that could fire both a laser at flying targets and drop bombs on ground targets. Two fire buttons… Innovative in arcades in 1982.

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Galaga, Arcade

Namco‘s Galaga – the sequel to Galaxian – came out in 1981 and was an immediate hit with gamers.

Gone were the days of Space Invaders and rigid attack patterns – the baddies in Galaga danced around the screen; made circles, and flew around in distinct and fluid attack patterns. It was new and it was revolutionary!

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