The Amstrad CPC version of Rod Pike‘s text adventure, Frankenstein, just about falls into the middle of the Commodore 64 and Spectrum versions.
Tag Archives: 1987
Frankenstein, ZX Spectrum
CRL Group‘s 1987 release of Frankenstein is a text adventure based on Mary Shelley‘s infamous novel and takes a more serious approach than most other adaptations of the time.
Frankenstein, Commodore 64
CRL Group‘s 1987 release of Frankenstein was part of its text adventure series, based on classic horror stories including Dracula and The Wolfman (it also included Jack the Ripper, but that’s not a “classic horror story” – it is an exploitation of a series of real-life grisly murders perpetrated by an obscenely rich and demented Freemason, but I digress…).
Bride of Frankenstein, Amstrad CPC
The Amstrad CPC version of Ariolasoft‘s Bride of Frankenstein could be the best version of this game available for 8-bit home computers (although that’s really not saying much). It looks slightly better than the C64 and Spectrum versions, and it’s also got fairly responsive controls, so is somewhat playable.
Bride of Frankenstein, ZX Spectrum
I’m not sure if the Commodore 64 version of this obscure 8-bit game was the target platform, or if it was the Spectrum version, but all versions of Bride of Frankenstein that I’ve played so far have been pretty awful.
Bride of Frankenstein, Commodore 64
Bride of Frankenstein is a cartoon action adventure game, based on Mary’s Shelley‘s classic Frankenstein story, written by Paul Smith and Steve Howard of Timedata Ltd. and published by Ariolasoft in 1987. And it is absolute rubbish. Yes: Bride of Frankenstein is a malformed, badly-designed abomination that is barely worth a mention here.
Mike Tyson’s Punch-Out!!, NES/Famicom
Mike Tyson’s Punch-Out!! was developed by Nintendo R&D3 and was first published by Nintendo in 1987. It is considered by many to be one of the greatest boxing video games ever made, with well-animated cartoon-style characters and an intuitive and responsive control system.
Combat School, Arcade
Combat School is a 1987 arcade game developed and manufactured by Konami. In it you play a military recruit who is undergoing basic training at a Marine Corps training camp. The game is also known as “Boot Camp” in North America.
Big Trouble in Little China, Amstrad CPC
The 1987 Amstrad CPC version of Big Trouble in Little China is more or less a direct port of the ZX Spectrum original, but with slightly more colour in the graphics. It is noticeably slower than the Spectrum version, though.
Big Trouble in Little China, Commodore 64
Based on the 1986 John Carpenter film of the same name, Big Trouble in Little China is a side-scrolling action game designed by Mev Dinc and published by Electric Dreams Software for the C64 in 1987. And it is pretty lame, it has to be said.