Tag Archives: Retro Gaming

Boulder Dash, Atari ST

A conversion of the classic Atari 8-bit/Commodore 64 puzzle game, Boulder Dash, although this one dispenses with the original levels and introduces new ones. And in my opinion, it fails because of that.

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International Karate Plus, Atari ST

Programmed by Archer MacLean himself (the man behind the original Commodore 64 version), and published by System 3 in 1988, the Atari ST conversion of the classic International Karate Plus is pretty much flawless, and is also arguably the best beat ’em up on the entire system.

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Chaos Strikes Back, Atari ST

Chaos Strikes Back is to RPGs what The Empire Strikes Back is to movie sequels… It is simply one of the best – and toughest – real-time role-players ever made. Dungeon Master was incredible, but the sequel, Chaos Strikes Back, is just another dimension…

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Super Hang-On, Atari ST

Sega‘s Super Hang-On was a full-sized bike arcade machine, that you sat on, and rocked side to side to steer the bike. It was first released into arcades in 1987 and this 16-bit conversion followed a year later in 1988.

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Lotus Turbo Challenge 2, Atari ST

Lotus Turbo Challenge 2 is a classic 2D arcade-style racing game, created by Magnetic Fields and published by Gremlin Graphics in 1991.

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Dyna Blaster, Atari ST

This game is really a re-titled BombermanHudson Soft‘s famous maze game – on the Atari ST. The game was re-named to avoid any association with the IRA bombing campaign in the UK, which was happening at the time.

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Starglider 2, Atari ST

Starglider 2 was met with pretty much universal acclaim when it was first released in 1988. And – as a 3D shooter – it broke new ground in a number of different areas.

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Fire and Ice, Atari ST

Fire and Ice is a platform game designed and programmed by Graftgold in 1992. It features a ‘cool’ coyote traversing a range of themed platform worlds, starting off in icy worlds and moving towards warmer ones nearer the equator.

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Armalyte, Atari ST

Armalyte is a 1991 conversion of the classic Commodore 64 shooter by Cyberdyne Systems. Actually, it’s not really a conversion – more of a ‘re-imagining‘. More accurately: a ruining

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